]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/msp_interface.glsl
Change the vertex group attribute to be an integer vector
[libs/gl.git] / shaderlib / msp_interface.glsl
index 959f9ba55b31742662bbd088c4a11c80df5165fd..860b0c794d23a4b6edd0bd61859f8e2f1dfd82ae 100644 (file)
@@ -43,7 +43,7 @@ layout(location=0) in vec4 vertex;
 layout(location=1) in vec4 color;
 layout(location=2) in vec3 normal;
 layout(location=3) in vec3 tangent;
-layout(location=4) in vec4 group;
+layout(location=4) in ivec4 group;
 layout(location=5) in vec4 weight;
 layout(location=6) in vec4 texcoord;
 layout(location=7) in vec4 texcoord1;