]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/msp_interface.glsl
Add instancing support to standard shaders and RenderMethod
[libs/gl.git] / shaderlib / msp_interface.glsl
index 724538ffb95a84e6cbf69775b2c0e6f0664bc428..5ecb4f82631c365817fbb1ecd956bcf503e13250 100644 (file)
@@ -6,9 +6,12 @@ struct LightSourceParameters
        vec3 attenuation;
 };
 
-uniform mat4 world_obj_matrix;
-uniform mat3 world_obj_normal_matrix;
-uniform CameraTransform
+layout(push_constant) uniform ObjectTransform
+{
+       mat4 world_obj_matrix;
+       mat3 world_obj_normal_matrix;
+};
+layout(set=0) uniform CameraTransform
 {
        mat4 eye_world_matrix;
        mat4 world_eye_matrix;
@@ -17,7 +20,7 @@ uniform CameraTransform
 };
 
 const int max_lights = 6;
-uniform Lighting
+layout(set=0) uniform Lighting
 {
        LightSourceParameters light_sources[max_lights];
        vec4 ambient_color;