]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/cooktorrance.glsl
Move lighting calculations to world space
[libs/gl.git] / shaderlib / cooktorrance.glsl
index 4315b9ec8b7a8328db3b8ead0661cf8ca4016c24..8e95752f7d6dc71b6e8e8fcc942ff2b3da518743 100644 (file)
@@ -127,17 +127,13 @@ vec3 cooktorrance_one_light_direct(vec3 normal, vec3 look, vec3 light, vec3 ligh
        vec3 k_spec = fresnel_schlick(halfway, light, base_color, metalness);
        vec3 k_diff = (1.0-k_spec)*(1.0-metalness);
 
-       float denom = max(4.0*max(dot(normal, -look), 0.0)*max(dot(normal, light), 0.0), 0.001);
-       return max(dot(normal, light), 0.0)*light_color*(k_diff*lambert_diffuse(base_color)+k_spec*ndist*geom/denom);
+       float spec_denom = max(4.0*max(dot(normal, -look), 0.0)*max(dot(normal, light), 0.0), 0.001);
+       return max(dot(normal, light), 0.0)*light_color*(k_diff*lambert_diffuse(base_color)+k_spec*ndist*geom/spec_denom);
 }
 
 vec3 cooktorrance_lighting(vec3 normal, vec3 look, vec3 base_color, float metalness, float roughness)
 {
-       vec3 light;
-       if(use_normal_map)
-               light = normalize(tbn_light_dir);
-       else
-               light = normalize(eye_light_dir);
+       vec3 light = normalize(world_light_dir);
 
        float shadow = get_shadow_factor(0);
        vec3 color = cooktorrance_one_light_direct(normal, look, light, light_sources[0].color, base_color, metalness, roughness)*shadow;
@@ -152,18 +148,8 @@ vec3 cooktorrance_lighting(vec3 normal, vec3 look, vec3 base_color, float metaln
 
 void main()
 {
-       vec3 normal;
-       vec3 look;
-       if(use_normal_map)
-       {
-               normal = get_fragment_normal();
-               look = normalize(tbn_look_dir);
-       }
-       else
-       {
-               normal = normalize(eye_normal);
-               look = normalize(eye_look_dir);
-       }
+       vec3 normal = get_fragment_normal();
+       vec3 look = normalize(world_look_dir);
 
        vec4 base_color = get_base_color();
        float metalness = get_metalness_value();