]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/common.glsl
Refactor ShadowMap to support multiple lights
[libs/gl.git] / shaderlib / common.glsl
index b393b2a0daf2d7e0398a348b60eb4d9753ad2f47..dde09c12cff45bca1a4a60fe95d6a37305404ef8 100644 (file)
@@ -57,8 +57,6 @@ void standard_transform()
                for(int i=0; i<max_clip_planes; ++i)
                        gl_ClipDistance[i] = dot(world_vertex, clip_planes[i].equation);
        }
-
-       shadow_transform(world_vertex);
 }
 
 virtual void custom_transform()