]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/common.glsl
Annotate uniforms with descriptor set layout qualifiers
[libs/gl.git] / shaderlib / common.glsl
index 557d4d76a17cff24ef538946d8d95e531d5c099d..44ef150acc314c746041ba1c74e5338c287e190f 100644 (file)
@@ -1,14 +1,14 @@
 import msp_interface;
 import shadow;
 
-uniform EnvMap
+layout(set=0) uniform EnvMap
 {
        mat3 env_world_matrix;
 };
 
-uniform sampler2D normal_map;
-uniform samplerCube environment_map;
-uniform samplerCube irradiance_map;
+layout(set=1) uniform sampler2D normal_map;
+layout(set=0) uniform samplerCube environment_map;
+layout(set=0) uniform samplerCube irradiance_map;
 
 layout(constant_id=auto) const bool use_normal_map = false;