]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/ambientocclusion.glsl
Make animation curve creation more generic
[libs/gl.git] / shaderlib / ambientocclusion.glsl
index 286072c03813d420f1be5970ca91034be236c04c..7f1e79a019a290c8b341f95970d6226e6eecb475 100644 (file)
@@ -14,7 +14,7 @@ uniform AmbientOcclusionParams
        float occlusion_radius;
 };
 
-////// fragment
+#pragma MSP stage(fragment)
 vec3 project(vec3 position)
 {
        vec4 pp = projection_matrix*vec4(position, 1.0);