]> git.tdb.fi Git - libs/gl.git/blobdiff - mesh_export.py
Blender exporter:
[libs/gl.git] / mesh_export.py
index d7531b36c0f5210d56b8085463c116db0d6e67fd..dd8e5414e95ab3dcb3531eb968aec7d96c5f215e 100644 (file)
@@ -14,9 +14,13 @@ import Blender
 
 class Edge:
        def __init__(self, me):
-               self._medge=me
+               if me.__class__==Edge:
+                       self._medge=me._medge
+                       self.smooth=me.smooth
+               else:
+                       self._medge=me
+                       self.smooth=False
                self.faces=[]
-               self.smooth=False
 
        def __getattr__(self, attr):
                return getattr(self._medge, attr)
@@ -43,8 +47,12 @@ class Vertex:
        def __init__(self, mv):
                if mv.__class__==Vertex:
                        self._mvert=mv._mvert
+                       self.uv=mv.uv
                else:
                        self._mvert=mv
+                       self.uv=None
+               self.orig_index=self._mvert.index
+               self.flag=False
 
        def __getattr__(self, attr):
                return getattr(self._mvert, attr)
@@ -61,13 +69,23 @@ class Face:
        def __getattr__(self, attr):
                return getattr(self._mface, attr)
 
-       def get_vertices_from(self, *vt):
+       def get_vertices_from(self, reverse, *vt):
+               verts=self.verts[:]
+               if reverse:
+                       verts.reverse()
                indices=[u.index for u in vt]
-               flags=[(v.index in indices) for v in self.verts]
-               l=len(self.verts)
+               flags=[(v.index in indices) for v in verts]
+               l=len(verts)
                for i in range(l):
                        if flags[i] and not flags[(i+l-1)%l]:
-                               return self.verts[i:]+self.verts[:i]
+                               return verts[i:]+verts[:i]
+
+       def get_edge(self, v1, v2):     
+               i1=v1.index
+               i2=v2.index
+               for e in self.edges:
+                       if (e.v1.index==i1 or e.v1.index==i2) and (e.v2.index==i1 or e.v2.index==i2):
+                               return e
 
 
 class SmoothGroup:
@@ -83,13 +101,65 @@ class SmoothGroup:
                                v=f.verts[i]
                                if v.index not in vert_map:
                                        vt=Vertex(v)
-                                       if not f.smooth:
-                                               vt.no=f.no
+                                       vt.index=len(self.verts)
                                        self.verts.append(vt)
+
                                        vert_map[v.index]=vt
+                                       vt.no=Blender.Mathutils.Vector(f.no)
+                               else:
+                                       vt=vert_map[v.index]
+                                       vt.no+=f.no
+                               f.verts[i]=vt
+
+               for v in self.verts:
+                       v.no.normalize()
+
+       def separate_uv(self):
+               copies={}
+               for f in self.faces:
+                       for i in range(len(f.verts)):
+                               v=f.verts[i]
+                               if not v.uv:
+                                       v.uv=f.uv[i]
+                               elif f.uv[i]!=v.uv:
+                                       if v.index not in copies:
+                                               copies[v.index]=[]
+
+                                       vt=None
+                                       for w in copies[v.index]:
+                                               if w.uv==f.uv[i]:
+                                                       vt=w
+                                                       break
+
+                                       if not vt:
+                                               vt=Vertex(v)
+                                               vt.index=len(self.verts)
+                                               vt.uv=f.uv[i]
+                                               self.verts.append(vt)
+                                               copies[v.index].append(vt)
+
                                        f.verts[i]=vt
+
+       def create_edges(self):
+               edge_map={}
+               for f in self.faces:
+                       vert_map=dict([(v.orig_index, v) for v in f.verts])
+                       for i in range(len(f.edges)):
+                               v1=vert_map[f.edges[i].v1.index]
+                               v2=vert_map[f.edges[i].v2.index]
+                               key=tuple(sorted((v1.index, v2.index)))
+
+                               if key in edge_map:
+                                       e=edge_map[key]
                                else:
-                                       f.verts[i]=vert_map[v.index]
+                                       e=Edge(f.edges[i])
+                                       edge_map[key]=e
+                                       e.v1=v1
+                                       e.v2=v2
+                                       e.key=key
+
+                               f.edges[i]=e
+                               e.faces.append(f)
 
 
 class Exporter:
@@ -101,7 +171,9 @@ class Exporter:
                        self.out_file=file(fn, "w")
                self.use_strips=True
                self.use_degen_tris=True
+               self.optimize_locality=True
                self.debug=False
+               self.strip_debug=False
 
        def find_smooth_group(self, face, sg):
                face.smooth_group=sg
@@ -117,7 +189,7 @@ class Exporter:
                                                sg.faces.append(other)
                                                queue.append(other)
 
-       def create_strip(self, face):
+       def create_strip(self, face, reverse):
                edge=None
                for e in face.edges:
                        other=e.other_face(face)
@@ -128,17 +200,20 @@ class Exporter:
                if not edge:
                        return None
 
-               if self.debug:
-                       print "Starting strip from %s"%[v.index for v in face.verts]
+               if self.strip_debug:
+                       print "Starting strip from %s, edge %s, reverse=%s"%([v.index for v in face.verts], (edge.v1.index, edge.v2.index), reverse)
 
-               verts=face.get_vertices_from(edge.v1, edge.v2)
-               result=[verts[-2], verts[-1]]
+               verts=face.get_vertices_from(reverse, edge.v1, edge.v2)
+               if len(verts)==3:
+                       result=[verts[-1], verts[0]]
+               else:
+                       result=[verts[-2], verts[-1]]
 
                while 1:
-                       verts=face.get_vertices_from(*result[-2:])
+                       verts=face.get_vertices_from(reverse, *result[-2:])
                        k=len(result)%2
-                       if self.debug:
-                               print "  %d %s"%(len(result), [v.index for v in verts])
+                       if self.strip_debug:
+                               print "  Adding %s"%[v.index for v in verts]
 
                        face.flag=True
                        if len(verts)==4 and not k:
@@ -147,24 +222,42 @@ class Exporter:
                        if len(verts)==4 and k:
                                result.append(verts[3])
 
-                       i1=result[-2].index
-                       i2=result[-1].index
-                       ekey=(min(i1, i2), max(i1, i2))
-                       for e in face.edges:
-                               if e.key==ekey:
-                                       edge=e
-                                       break
+                       edge=face.get_edge(*result[-2:])
+
+                       if self.strip_debug:
+                               print "  Next edge is %s"%((edge.v1.index, edge.v2.index), )
 
                        next=edge.other_face(face)
                        if not next or next.smooth_group.index!=face.smooth_group.index or next.flag:
                                break
                        face=next
 
-               if self.debug:
+               if self.strip_debug:
                        print "  %s"%[v.index for v in result]
 
                return result
 
+       def get_locality(self, strip):
+               total=0
+               for i in range(1, len(strip)):
+                       if strip[i].index!=strip[i-1].index:
+                               total+=1.0/(abs(strip[i].index-strip[i-1].index))
+               return total/len(strip)
+
+       def get_followers(self, strip):
+               result={}
+               for i in range(len(strip)-1):
+                       v=strip[i]
+                       n=strip[i+1]
+                       if v.index!=n.index:
+                               if v.index not in result:
+                                       result[v.index]={}
+                               if n.index not in result[v.index]:
+                                       result[v.index][n.index]=1
+                               else:
+                                       result[v.index][n.index]+=1
+               return result
+
        def export(self):
                scene=bpy.data.scenes.active
 
@@ -187,7 +280,8 @@ class Exporter:
                        e.check_smooth(smooth_limit)
 
                if self.debug:
-                       print "%d faces, %d edges"%(len(faces), len(edges))
+                       ntris=sum([len(f.verts)-2 for f in faces])
+                       print "%d faces (%d triangles), %d edges"%(len(faces), ntris, len(edges))
 
                smooth_groups=[]
                for f in faces:
@@ -198,21 +292,52 @@ class Exporter:
 
                for sg in smooth_groups:
                        sg.find_vertices()
+                       if mesh.faceUV:
+                               sg.separate_uv()
+                       sg.create_edges()
+
+               verts=[]
+               for sg in smooth_groups:
+                       for v in sg.verts:
+                               v.index=len(verts)
+                               verts.append(v)
 
                if self.debug:
-                       print "%d smooth groups:"
+                       print "%d smooth groups:"%len(smooth_groups)
                        for i in range(len(smooth_groups)):
                                sg=smooth_groups[i]
                                print "  %d: %d faces, %d vertices"%(i, len(sg.faces), len(sg.verts))
+                       print "%d vertices total"%len(verts)
 
                strips=[]
                if self.use_strips:
-                       for sg in smooth_groups:
-                               for f in sg.faces:
-                                       if not f.flag:
-                                               strip=self.create_strip(f)
-                                               if strip:
-                                                       strips.append(strip)
+                       while 1:
+                               best=5
+                               face=None
+                               for f in faces:
+                                       if f.flag:
+                                               continue
+                                       score=0
+                                       for e in f.edges:
+                                               other=e.other_face(f)
+                                               if other and other.smooth_group.index==f.smooth_group.index and not other.flag:
+                                                       score+=1
+                                       if score>0 and score<best:
+                                               face=f
+                                               best=score
+                               if not face:
+                                       break
+                               strip=self.create_strip(face, self.use_degen_tris and sum([len(s) for s in strips])%2)
+                               if strip:
+                                       strips.append(strip)
+
+                       if self.debug:
+                               print "%d strips:"%len(strips)
+                               for i in range(len(strips)):
+                                       print "  %d: %d indices"%(i, len(strips[i]))
+                               print "%d loose faces"%len([f for f in faces if not f.flag])
+                               nind=sum([len(s) for s in strips])+sum([len(f.verts) for f in faces if not f.flag])
+                               print "%d indices total"%nind
 
                        if self.use_degen_tris:
                                big_strip=[]
@@ -223,27 +348,76 @@ class Exporter:
 
                                for f in faces:
                                        if not f.flag:
+                                               if len(big_strip)%2:
+                                                       order=(-1, -2, 0, 1)
+                                               else:
+                                                       order=(0, 1, -1, -2)
                                                if big_strip:
-                                                       big_strip+=[big_strip[-1], f.verts[0]]
-                                               big_strip+=[f.verts[i] for i in (0, 1, -1)]
-                                               if len(f.verts)==4:
-                                                       big_strip.append(f.verts[-2])
+                                                       big_strip+=[big_strip[-1], f.verts[order[0]]]
+                                               big_strip+=[f.verts[i] for i in order[:len(f.verts)]]
                                                f.flag=True
 
                                strips=[big_strip]
+                               
+                               if self.debug:
+                                       nind=len(big_strip)
+                                       print "Big strip has %d indices"%len(big_strip)
 
-               verts=[]
-               for sg in smooth_groups:
-                       for v in sg.verts:
-                               v.index=len(verts)
-                               verts.append(v)
+               if self.debug:
+                       print "%.2f indices per triangle"%(float(nind)/ntris)
+                       print "Locality before optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
+
+               if self.optimize_locality and self.use_strips:
+                       followers={}
+                       for s in strips:
+                               followers.update(self.get_followers(s))
+
+                       verts2=[]
+                       vert=strips[0][0]
+                       while 1:
+                               vert.flag=True
+                               verts2.append(vert)
+
+                               next=None
+                               if vert.index in followers:
+                                       flw=followers[vert.index]
+                                       best=0
+                                       for n in flw:
+                                               if flw[n]>best and not verts[n].flag:
+                                                       next=verts[n]
+                                                       best=flw[n]+0.9/abs(vert.index-n)
+
+                               if not next:
+                                       for v in verts:
+                                               if not v.flag:
+                                                       next=v
+                                                       break
+                                       if not next:
+                                               break
+
+                               vert=next
+
+                       verts=verts2
+
+                       for i in range(len(verts)):
+                               verts[i].index=i
+
+                       if self.debug:
+                               print "Locality after optimization: "+" ".join(["%.3f"%self.get_locality(s) for s in strips])
 
-               self.out_file.write("vertices NORMAL3_VERTEX3\n{\n")
+               self.out_file.write("vertices NORMAL3")
+               if mesh.faceUV:
+                       self.out_file.write("_TEXCOORD2")
+               self.out_file.write("_VERTEX3\n{\n")
                norm=None
+               uv=None
                for v in verts:
                        if v.no!=norm:
                                self.out_file.write("\tnormal3 %f %f %f;\n"%tuple(v.no))
                                norm=v.no
+                       if v.uv!=uv:
+                               self.out_file.write("\ttexcoord2 %f %f;\n"%tuple(v.uv))
+                               uv=v.uv
                        self.out_file.write("\tvertex3 %f %f %f;\n"%tuple(v.co))
                self.out_file.write("};\n")
                for s in strips:
@@ -270,12 +444,31 @@ class Exporter:
 
 class FrontEnd:
        def run(self):
-               #self.export(None)
-               Blender.Window.FileSelector(self.export, "Export MSP GL mesh", Blender.sys.makename(ext='.mesh'))
+               self.use_strips=Blender.Draw.Create(True)
+               self.use_degen_tris=Blender.Draw.Create(True)
+               self.optimize_locality=Blender.Draw.Create(True)
+               self.debug=Blender.Draw.Create(False)
+               self.strip_debug=Blender.Draw.Create(False)
+               ret=Blender.Draw.PupBlock("Export MSP GL mesh",
+                       [("Use strips", self.use_strips, "Generage OpenGL triangle strips"),
+                               ("Use degen tris", self.use_degen_tris, "Use degenerate triangles to combine triangle strips"),
+                               ("Optimize locality", self.optimize_locality),
+                               ("Debugging options"),
+                               ("Debug", self.debug),
+                               ("Debug strips", self.strip_debug)])
+               if ret:
+                       Blender.Window.FileSelector(self.export, "Export MSP GL mesh", Blender.sys.makename(ext='.mesh'))
+
+       def draw(self):
+               pass
 
        def export(self, fn):
                exp=Exporter(fn)
-               #exp.use_degen_tris=False
+               exp.use_strips=self.use_strips.val
+               exp.use_degen_tris=self.use_degen_tris.val
+               exp.optimize_locality=self.optimize_locality.val
+               exp.debug=self.debug.val
+               exp.strip_debug=self.strip_debug.val
                exp.export()