extension ARB_geometry_shader4
-backport none
+# We use the version from EXT_texture_array
+ignore glFramebufferTextureLayerARB
+# Not promoted to core
+ignore glFramebufferTextureFaceARB
+ignore GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB
+ignore GL_MAX_VERTEX_VARYING_COMPONENTS_ARB
+# Not promoted but required to support the extension flavor of geometry shaders
+optional GL_GEOMETRY_INPUT_TYPE_ARB
+optional GL_GEOMETRY_OUTPUT_TYPE_ARB
+optional GL_GEOMETRY_VERTICES_OUT_ARB
+optional glProgramParameteriARB
+optional GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB