]> git.tdb.fi Git - libs/gl.git/blobdiff - demos/shaders.cpp
Better naming algorithm for objects in scene export
[libs/gl.git] / demos / shaders.cpp
index 6b7336fe6c50307f28459add241df02eaa844c43..88ad06daa2a3d6c68ed513801cf189d23d85dbe2 100644 (file)
@@ -71,7 +71,7 @@ int main()
                feat.material = i/4>0;
                feat.texture = i/4>1;
                feat.lighting = i%4>0;
-               feat.normalmap = i%4>1;
+               feat.normal_map = i%4>1;
                feat.specular = i%4>2;
                programs.push_back(new GL::Program(feat));
        }