]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_sky_backdrop.glsl
Annotate uniforms with descriptor set layout qualifiers
[libs/gl.git] / builtin_data / _sky_backdrop.glsl
index fa28663c65282b573950c4d4249a208a8fe5c49b..8e90d91ccb7aeec9c6624421f69b1acd1921c564 100644 (file)
@@ -1,7 +1,7 @@
 import msp_interface;
 import _sky;
 
-uniform sampler2D distant;
+layout(set=2) uniform sampler2D distant;
 
 #pragma MSP stage(vertex)
 void main()
@@ -13,6 +13,7 @@ void main()
 }
 
 #pragma MSP stage(fragment)
+layout(location=0) out vec4 frag_color;
 void main()
 {
        vec3 nview = normalize(view_dir.xyz);