]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_sky.glsl
Annotate uniforms with descriptor set layout qualifiers
[libs/gl.git] / builtin_data / _sky.glsl
index 1dbda5793f2d838018b1f8558ede2da7f03437da..4ece8e579a3f7ad5e186e21a5793ebdaef3e0263 100644 (file)
@@ -6,7 +6,7 @@ struct AtmosphericEvents
        vec3 ozone_absorb;
 };
 
-uniform Atmosphere
+layout(set=2) uniform Atmosphere
 {
        AtmosphericEvents events;
        float rayleigh_density_decay;
@@ -19,7 +19,7 @@ uniform Atmosphere
        int n_steps;
 };
 
-uniform View
+layout(set=2) uniform View
 {
        float view_height;
        vec4 light_color;
@@ -34,7 +34,7 @@ struct OpticalPathInfo
 
 const float mie_asymmetry = 0.8;
 
-uniform sampler2D transmittance_lookup;
+layout(set=2) uniform sampler2D transmittance_lookup;
 
 vec3 rayleigh_density(vec3 base, float height)
 {