]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_occluder.glsl
Move the frag_color output from msp_interface to common
[libs/gl.git] / builtin_data / _occluder.glsl
index e46ca02b37ffab672f38e3be13d918ba4e826bf6..b8846c47707df93bcd853d7ffc87f2e191635ce4 100644 (file)
@@ -2,10 +2,5 @@ import msp_interface;
 #pragma MSP stage(vertex)
 void main()
 {
-       gl_Position = projection_matrix*eye_obj_matrix*vertex;
-}
-#pragma MSP stage(fragment)
-void main()
-{
-       frag_color = vec4(1.0);
+       gl_Position = clip_eye_matrix*eye_world_matrix*world_obj_matrix*vertex;
 }