]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_occluder.glsl
Move lighting calculations to world space
[libs/gl.git] / builtin_data / _occluder.glsl
index e46ca02b37ffab672f38e3be13d918ba4e826bf6..488d4120609c44a907426dffc4258234a5a98a78 100644 (file)
@@ -2,7 +2,7 @@ import msp_interface;
 #pragma MSP stage(vertex)
 void main()
 {
-       gl_Position = projection_matrix*eye_obj_matrix*vertex;
+       gl_Position = clip_eye_matrix*eye_world_matrix*world_obj_matrix*vertex;
 }
 #pragma MSP stage(fragment)
 void main()