]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_colorcurve.glsl
Rearrange postprocessing shaders
[libs/gl.git] / builtin_data / _colorcurve.glsl
index 23b5577dc4a05d72cfc46083aa714fd006484938..9b6ae3627c38a03c724e101783f543ded7b2fd37 100644 (file)
@@ -1,13 +1,16 @@
-import postprocess;
+import flat_effect;
 
-uniform sampler1D curve;
 uniform ToneMapping
 {
        float exposure;
        vec3 brightness_response;
 };
 
+uniform sampler2D source;
+uniform sampler1D curve;
+
 #pragma MSP stage(fragment)
+layout(location=0) out vec4 frag_color;
 void main()
 {
        vec4 incoming = texture(source, texcoord);