]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_bloom_combine.glsl
Rearrange postprocessing shaders
[libs/gl.git] / builtin_data / _bloom_combine.glsl
index 641459bec38b2379bf06c190632f4cf7fe39e3b0..be561af1eab987d67cf33d6908696a449a6d1106 100644 (file)
@@ -1,7 +1,8 @@
-import postprocess;
+import flat_effect;
 import _bloom;
 
 #pragma MSP stage(fragment)
+layout(location=0) out vec4 frag_color;
 void main()
 {
        frag_color = mix(texture(source, texcoord), texture(blurred, texcoord), strength);