]> git.tdb.fi Git - libs/gl.git/blobdiff - builtin_data/_ambientocclusion.glsl
Rearrange postprocessing shaders
[libs/gl.git] / builtin_data / _ambientocclusion.glsl
index 89d13357b67404dd5f06c180541d5723f372a34b..dca636bb646092da6cd0a823f5fe3783186c851f 100644 (file)
@@ -2,6 +2,7 @@ const int max_samples = 32;
 
 uniform mat4 projection_matrix;
 
+uniform sampler2D source;
 uniform sampler2D depth;
 uniform sampler2D occlusion;
 uniform sampler2D rotate;