]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/util.py
Fix normal map property name in material exporter
[libs/gl.git] / blender / io_mspgl / util.py
index 70b005f6df60e84db38ea8c35c03fc0bbcc79123..ca13875befe31aeae05433d84ebc04ae073b5342 100644 (file)
@@ -46,7 +46,7 @@ class Progress:
 
        def set_progress(self, value):
                value = self.start+self.delta*value
-               if value>self.last+0.01:
+               if value>self.last+0.001:
                        if self.window_manager:
                                self.window_manager.progress_update(value)
                        self.last = value
@@ -64,9 +64,7 @@ def get_colormap(srgb):
        else:
                return lambda x: x
 
-def image_name(img):
-       fp = img.filepath
-       if fp:
-               return os.path.split(fp)[1]
-       else:
-               return img.name
+def basename(path):
+       if path.startswith("//"):
+               path = path[2:]
+       return os.path.basename(path)