self.layout.prop(obj, "technique");
self.layout.prop(obj, "inherit_tech");
+ if obj.inherit_tech:
+ self.layout.prop(obj, "override_material");
self.layout.prop(obj, "compound");
def register_properties():
bpy.types.Object.technique = bpy.props.StringProperty(name="Technique", description="Name of the technique to use for rendering")
bpy.types.Object.inherit_tech = bpy.props.BoolProperty(name="Inherit technique", description="Inherit from the technique to customize textures")
+ bpy.types.Object.override_material = bpy.props.BoolProperty(name="Override material", description="Override material in the inherited texture as well", default=True)
bpy.types.Object.compound = bpy.props.BoolProperty(name="Compound with parent", description="Join this object to its parent when exporting")