]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/properties.py
Support defining and exporting object LoDs in Blender
[libs/gl.git] / blender / io_mspgl / properties.py
index 9d0d666a4f35661b3ce279fdf77a468040745d66..30aed9a906187bf132c6319a590893e01fd07ecd 100644 (file)
@@ -15,9 +15,14 @@ class MspGLProperties(bpy.types.Panel):
                if obj.inherit_tech:
                        self.layout.prop(obj, "override_material");
                self.layout.prop(obj, "compound");
+               self.layout.prop(obj, "lod_for_parent")
+               if obj.lod_for_parent:
+                       self.layout.prop(obj, "lod_index")
 
 def register_properties():
        bpy.types.Object.technique = bpy.props.StringProperty(name="Technique", description="Name of the technique to use for rendering")
        bpy.types.Object.inherit_tech = bpy.props.BoolProperty(name="Inherit technique", description="Inherit from the technique to customize textures")
        bpy.types.Object.override_material = bpy.props.BoolProperty(name="Override material", description="Override material in the inherited texture as well", default=True)
        bpy.types.Object.compound = bpy.props.BoolProperty(name="Compound with parent", description="Join this object to its parent when exporting")
+       bpy.types.Object.lod_for_parent = bpy.props.BoolProperty(name="LoD for parent", description="This object is a level of detail for its parent")
+       bpy.types.Object.lod_index = bpy.props.IntProperty(name="LoD index", description="Index of the level of detail", min=1, default=1)