]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/mesh.py
Improve error reporting in the Blender exporter
[libs/gl.git] / blender / io_mspgl / mesh.py
index 9741b8dd916f28495d3e25cde8fd64e767a7d118..8009191f080a045468c36908cee738a988e562e4 100644 (file)
@@ -158,8 +158,8 @@ class Mesh:
                self.winding_test = mesh.winding_test
                self.smoothing = mesh.smoothing
                self.use_uv = mesh.use_uv
-               self.tangent_vecs = mesh.tangent_vecs
                self.tangent_uvtex = mesh.tangent_uvtex
+               self.use_strips = mesh.use_strips
                self.vertex_groups = mesh.vertex_groups
 
                # Clone basic data
@@ -207,7 +207,7 @@ class Mesh:
                edge_map = {e.key: e for e in self.edges}
                for f in self.faces:
                        if len(f.vertices)>4:
-                               raise ValueError("Ngons are not supported")
+                               raise ValueError("Unsupported face on mesh {}: N-gon".format(self.name))
 
                        f.vertices = [self.vertices[i] for i in f.vertices]
                        for v in f.vertices:
@@ -229,6 +229,21 @@ class Mesh:
                else:
                        self.lines = []
 
+               # Check if tangent vectors are needed
+               if mesh.tangent_vecs=='NO':
+                       self.tangent_vecs = False
+               elif mesh.tangent_vecs=='YES':
+                       self.tangent_vecs = True
+               elif mesh.tangent_vecs=='AUTO':
+                       from .material import Material
+                       self.tangent_vecs = False
+                       for m in self.materials:
+                               mat = Material(m)
+                               if mat.type=="pbr":
+                                       normal_prop = next((p for p in mat.properties if p.tex_keyword=="normal_map"), None)
+                                       if normal_prop and normal_prop.texture:
+                                               self.tangent_vecs = True
+
                self.vertex_sequence = []
 
        def transform(self, matrix):
@@ -237,10 +252,10 @@ class Mesh:
 
        def splice(self, other):
                if len(self.uv_layers)!=len(other.uv_layers):
-                       raise ValueError("Meshes have incompatible UV layers")
+                       raise ValueError("Meshes {} and {} have incompatible UV layers".format(self.name, other.name))
                for i, u in enumerate(self.uv_layers):
                        if u.name!=other.uv_layers[i].name:
-                               raise ValueError("Meshes have incompatible UV layers")
+                               raise ValueError("Meshes {} and {} have incompatible UV layers".format(self.name, other.name))
 
                # Merge materials and form a lookup from source material indices to the
                # merged material list
@@ -403,7 +418,7 @@ class Mesh:
        def apply_material_atlas(self, material_atlas):
                for m in self.materials:
                        if m.name not in material_atlas.material_names:
-                               raise Exception("Material atlas is not compatible with Mesh")
+                               raise Exception("Material atlas {} is not compatible with Mesh {}".format(material_atlas.name, self.name))
 
                if self.use_uv=='NONE':
                        return
@@ -465,7 +480,7 @@ class Mesh:
                                progress.pop_task()
                                prog_step = 2
                        else:
-                               raise Exception("Tangent UV layer not found")
+                               raise Exception("Invalid configuration on mesh {}: No tangent UV layer".format(self.name))
 
                # Split by the remaining UV layers
                for i, u in enumerate(self.uv_layers):
@@ -780,9 +795,9 @@ class Mesh:
                        e.key = make_edge_key(e.vertices[0].index, e.vertices[1].index)
 
 
-def create_mesh_from_object(context, obj, progress, *, material_atlas=None):
+def create_mesh_from_object(context, obj, material_atlas, progress):
        if obj.type!="MESH":
-               raise Exception("Object is not a mesh")
+               raise Exception("Object {} is not a mesh".format(obj.name))
 
        progress.push_task("Preparing mesh", 0.0, 0.2)