]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_texture.py
Make texture channel handling in the Blender exporter more flexible
[libs/gl.git] / blender / io_mspgl / export_texture.py
index c304fd7e471ffd344da316712db29b984272ed01..eb6fa223cf1f8d0f31d903daa5d9ac9229effd7f 100644 (file)
@@ -11,18 +11,21 @@ def pixels_to_rgb(pixels):
                yield int(pixels[i+1]*255)
                yield int(pixels[i+2]*255)
 
-def pixels_to_rgb_invert_green(pixels):
+def pixels_to_rgb_invert(pixels, mask):
        for i in range(0, len(pixels), 4):
-               yield int(pixels[i]*255)
-               yield 255-int(pixels[i+1]*255)
-               yield int(pixels[i+2]*255)
+               r = int(pixels[i]*255)
+               yield 255-r if mask&1 else r
+               g = int(pixels[i+1]*255)
+               yield 255-g if mask&2 else g
+               b = int(pixels[i+2]*255)
+               yield 255-b if mask&4 else b
 
 def pixels_to_gray(pixels):
        for i in range(0, len(pixels), 4):
                yield int((pixels[i]+pixels[i+1]+pixels[i+2])*255/3)
 
 class TextureExporter:
-       def export_texture(self, tex_node, usage='RGB', *, invert_green=False):
+       def export_texture(self, tex_node, channels=['R', 'G', 'B']):
                image = tex_node.image
                from .datafile import RawData, Resource, Statement, Token
                tex_res = Resource(image.name+".tex", "texture")
@@ -33,20 +36,22 @@ class TextureExporter:
                        tex_res.statements.append(Statement("generate_mipmap", True))
 
                colorspace = image.colorspace_settings.name
-               if usage=='GRAY' and colorspace=='sRGB':
+               if len(channels)==1 and colorspace=='sRGB':
                        raise Exception("Unsupported configuration on texture {}: Grayscale with sRGB".format(image.name))
 
+               invert_mask = sum(1<<i for i, c in enumerate(channels) if c[0]=='~')
+
                from .util import basename
                fn = basename(image.filepath)
-               if not invert_green and fn:
+               if not invert_mask and fn:
                        if not tex_node.use_mipmap:
                                tex_res.statements.append(Statement("mipmap_levels", 1))
                        srgb = "_srgb" if colorspace=='sRGB' else ""
                        tex_res.statements.append(Statement("external_image"+srgb, fn))
                else:
-                       if usage=='RGBA':
+                       if len(channels)==4:
                                fmt = 'SRGB8_ALPHA8' if colorspace=='sRGB' else 'RGBA8'
-                       elif usage=='GRAY':
+                       elif len(channels)==1:
                                fmt = 'LUMINANCE8'
                        else:
                                fmt = 'SRGB8' if colorspace=='sRGB' else 'RGB8'
@@ -55,12 +60,12 @@ class TextureExporter:
 
                        pixels = tuple(image.pixels)
                        texdata = ""
-                       if usage=='RGBA':
+                       if len(channels)==4:
                                texdata = pixels_to_rgba(pixels)
-                       elif usage=='GRAY':
+                       elif len(channels)==1:
                                texdata = pixels_to_gray(pixels)
-                       elif invert_green:
-                               texdata = pixels_to_rgb_invert_green(pixels)
+                       elif invert_mask:
+                               texdata = pixels_to_rgb_invert(pixels, invert_mask)
                        else:
                                texdata = pixels_to_rgb(pixels)