]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_scene.py
Rename visible_collections to visible_only
[libs/gl.git] / blender / io_mspgl / export_scene.py
index a538f4da3ba0f7cd6126e923d5d36693cb3b5a4a..9590fc178563609a5762cc26d81f3345a75ddb07 100644 (file)
@@ -3,83 +3,129 @@ import os
 
 class SceneExporter:
        def __init__(self):
+               self.selected_only = False
+               self.visible_only = True
                self.resource_collection = True
+               self.skip_existing = True
+               self.show_progress = True
 
-       def export(self, context, out_file):
-               objs = context.selected_objects
-               objs = [o for o in objs if o.type=="MESH" and (not o.compound or o.parent not in objs) and not o.lod_for_parent]
-
-               from .outfile import open_output
-               out_file = open_output(out_file)
+       def export_to_file(self, context, out_fn):
+               if self.selected_only:
+                       objs = context.selected_objects
+               else:
+                       objs = context.scene.objects
+               if self.visible_only:
+                       collections = [c.collection for c in context.view_layer.layer_collection.children if not (c.hide_viewport or c.collection.hide_viewport)]
+                       objs = [o for o in objs if any((o.name in c.all_objects) for c in collections)]
+               objs = [o for o in objs if o.type=="MESH" and not o.lod_for_parent and o.data.vertices]
+               objs = [o for o in objs if (not o.compound or o.parent not in objs)]
+               objs.sort(key=lambda x:x.name)
 
-               path, base = os.path.split(out_file.filename)
+               path, base = os.path.split(out_fn)
                base, ext = os.path.splitext(base)
 
-               from .export_object import ObjectExporter
-               object_export = ObjectExporter()
-
                object_prototypes = {}
                unique_objects = []
+               export_names = {}
+               used_names = set()
                for o in objs:
                        if o.name in object_prototypes:
                                continue
 
                        clones = [o]
-                       if not any(s.link=="OBJECT" for s in o.material_slots):
-                               for u in objs:
-                                       if u is o:
-                                               continue
-                                       if u.data.name!=o.data.name:
-                                               continue
-                                       if u.technique!=o.technique:
-                                               continue
-                                       if any(s.link=="OBJECT" for s in u.material_slots):
-                                               continue
-
-                                       clones.append(u)
+                       for u in objs:
+                               if u is o:
+                                       continue
+                               if u.data.name!=o.data.name:
+                                       continue
+                               if any(m1.name!=m2.name for m1, m2 in zip(o.material_slots, u.material_slots)):
+                                       continue
+
+                               clones.append(u)
+
+                       prefix = o.name
+                       for c in clones:
+                               while not c.name.startswith(prefix):
+                                       pos = max(prefix.rfind(' '), prefix.rfind('.'))
+                                       if pos<0:
+                                               break;
+                                       prefix = prefix[:pos]
+
+                       if prefix:
+                               export_names[o.name+".object"] = prefix.strip(" .")
+                       else:
+                               used_names.add(o.name)
 
                        unique_objects.append(o)
                        for c in clones:
                                object_prototypes[c.name] = o
 
+               for n, e in export_names.items():
+                       if e in used_names:
+                               number = 1
+                               while "{}_{}".format(e, number) in used_names:
+                                       number += 1
+                               e += "_{}".format(number)
+                       export_names[n] = e+".object"
+                       used_names.add(e)
+
                from .util import Progress
-               progress = Progress(context)
+               progress = Progress(self.show_progress and context)
+
+               from .export import DataExporter
+               data_exporter = DataExporter()
+
+               resources = {}
+               data_exporter.export_resources(context, unique_objects, resources, None, progress)
+               for n, r in resources.items():
+                       if r.name in export_names:
+                               r.name = export_names[r.name]
+
+               scene_res = self.export_scene(context, objs, resources, object_prototypes, progress)
+               refs = scene_res.collect_references()
+
                if self.resource_collection:
-                       res_out = open_output(os.path.join(path, base+"_resources.mdc"))
-
-                       # TODO Export techniques as separate items in the collection
-                       for i, o in enumerate(unique_objects):
-                               res_out.begin("object", '"{}.object"'.format(o.name))
-                               progress.push_task(o.name, i/len(objs), (i+1)/len(objs))
-                               object_export.export(context, res_out, o, progress)
-                               progress.pop_task()
-                               res_out.end()
+                       filter = None
+                       if self.skip_existing:
+                               filter = lambda r: not os.path.exists(os.path.join(path, r.name))
+                       scene_res.write_collection(os.path.join(path, base+"_resources.mdc"), exclude_self=True, filter=filter)
                else:
-                       object_export.separate_mesh = True
-                       object_export.separate_tech = True
                        res_dir = os.path.join(path, base+"_resources")
                        if not os.path.exists(res_dir):
                                os.makedirs(res_dir)
-                       for i, o in enumerate(unique_objects):
-                               obj_out = open_output(os.path.join(res_dir, o.name+".object"))
-                               progress.push_task(o.name, i/len(objs), (i+1)/len(objs))
-                               object_export.export(context, obj_out, o, progress)
-                               progress.pop_task()
+                       for r in refs:
+                               r.write_to_file(os.path.join(res_dir, r.name))
+
+               scene_res.write_to_file(out_fn)
+
+       def export_scene(self, context, objs, resources, prototypes, progress):
+               from .datafile import Resource, Statement, Token
+               scene_res = Resource("scene.scene", "scene")
+
+               scene_res.statements.append(Statement("type", Token(context.scene.scene_type.lower())))
 
                for o in objs:
-                       out_file.begin("object", '"{}.object"'.format(object_prototypes[o.name].name))
-                       # XXX Parent relationships screw up the location and rotation
-                       out_file.write("position", o.location[0], o.location[1], o.location[2])
-                       if o.rotation_mode=="AXIS_ANGLE":
-                               angle = o.rotation_axis_angle[0]
-                               axis = o.rotation_axis_angle[1:]
+                       obj_res = resources[prototypes[o.name].name+".object"]
+                       st = scene_res.create_reference_statement("object", obj_res, o.name)
+
+                       ss = Statement("transform")
+
+                       loc = o.matrix_world.to_translation()
+                       ss.sub.append(Statement("position", *tuple(loc)))
+
+                       quat = o.matrix_world.to_quaternion()
+                       if o.rotation_mode in ('XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX'):
+                               angles = [a*180/math.pi for a in quat.to_euler()]
+                               ss.sub.append(Statement("euler", *angles));
                        else:
-                               if o.rotation_mode=="QUATERNION":
-                                       q = o.rotation_quaternion
-                               else:
-                                       q = o.rotation_euler.to_quaternion()
-                               angle = q.angle
-                               axis = q.axis
-                       out_file.write("rotation", angle*180/math.pi, axis[0], axis[1], axis[2])
-                       out_file.write("scale", o.scale[0], o.scale[1], o.scale[2])
-                       out_file.end();
+                               ss.sub.append(Statement("rotation", quat.angle*180/math.pi, *tuple(quat.axis)))
+
+                       scale = o.matrix_world.to_scale()
+                       ss.sub.append(Statement("scale", *tuple(scale)))
+
+                       st.sub.append(ss)
+                       scene_res.statements.append(st)
+
+               progress.set_progress(1.0)
+
+               return scene_res