]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_scene.py
Rename visible_collections to visible_only
[libs/gl.git] / blender / io_mspgl / export_scene.py
index 1dea4b2416b5a7c0d46952570b19448d4be930e9..9590fc178563609a5762cc26d81f3345a75ddb07 100644 (file)
@@ -4,7 +4,7 @@ import os
 class SceneExporter:
        def __init__(self):
                self.selected_only = False
-               self.visible_collections = True
+               self.visible_only = True
                self.resource_collection = True
                self.skip_existing = True
                self.show_progress = True
@@ -14,7 +14,7 @@ class SceneExporter:
                        objs = context.selected_objects
                else:
                        objs = context.scene.objects
-               if self.visible_collections:
+               if self.visible_only:
                        collections = [c.collection for c in context.view_layer.layer_collection.children if not (c.hide_viewport or c.collection.hide_viewport)]
                        objs = [o for o in objs if any((o.name in c.all_objects) for c in collections)]
                objs = [o for o in objs if o.type=="MESH" and not o.lod_for_parent and o.data.vertices]