lighting_name = scene.name+".lightn"
if lighting_name not in resources:
lighting_res = Resource(lighting_name, "lighting")
+ lighting_res.statements.append(Statement("ambient", *tuple(scene.ambient_light)))
for l in lights:
lighting_res.statements.append(lighting_res.create_reference_statement("light", resources[l.name+".light"]))
if scene.use_hdr:
seq_res.statements.append(Statement("bloom"))
ss = Statement("colorcurve")
+ ss.sub.append(Statement("exposure_adjust", scene.exposure))
ss.sub.append(Statement("srgb"))
seq_res.statements.append(ss)
else: