]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_scene.py
Export the scene's background color as ambient light color
[libs/gl.git] / blender / io_mspgl / export_scene.py
index 39a7428e146652018c5db011f2e8007e08d0e06c..77755a65b7479353958f36ebee02c8f77635a1bd 100644 (file)
@@ -101,6 +101,7 @@ class SceneExporter:
                lighting_name = scene.name+".lightn"
                if lighting_name not in resources:
                        lighting_res = Resource(lighting_name, "lighting")
+                       lighting_res.statements.append(Statement("ambient", *tuple(scene.ambient_light)))
                        for l in lights:
                                lighting_res.statements.append(lighting_res.create_reference_statement("light", resources[l.name+".light"]))