progress.push_task_slice("LOD {}".format(lod_index), i, len(lods))
material_map = None
- mapped_count = sum(m.material_map for m in l.data.materials if m)
+ mapped_count = sum(m.render_mode!='EXTERNAL' and m.material_map for m in l.data.materials if m)
if mapped_count:
- material_map_tech = l.data.materials[0].technique
- tech_mismatch = any(m.technique!=material_map_tech for m in l.data.materials)
- if mapped_count!=len(l.data.materials) or tech_mismatch:
+ mmk = lambda m: m.shader if m.render_mode=='CUSTOM' else ""
+ material_map_key = mmk(l.data.materials[0])
+ key_mismatch = any(mmk(m)!=material_map_key for m in l.data.materials)
+ if mapped_count!=len(l.data.materials) or key_mismatch:
raise Exception("Conflicting settings in object materials")
- if material_map_tech in material_maps:
- material_map = material_maps[material_map_tech]
+ if material_map_key in material_maps:
+ material_map = material_maps[material_map_key]
else:
material_map = create_material_map(context, l.data.materials[0])
- material_maps[material_map_tech] = material_map
+ material_maps[material_map_key] = material_map
- tech_name = "material_map_{}.tech".format(os.path.splitext(material_map_tech)[0])
+ tech_name = "{}.tech".format(material_map.name)
if tech_name not in resources:
material_map_export.export_technique_resources(material_map, resources)
resources[tech_name] = material_map_export.export_technique(material_map, resources=resources)
elif l.material_slots and l.material_slots[0].material:
material = l.material_slots[0].material
- tech_name = material.name+".tech"
- if tech_name not in resources:
- material_export.export_technique_resources(material, resources)
- resources[tech_name] = material_export.export_technique(material, resources=resources)
+ if material.render_mode!='EXTERNAL':
+ tech_name = material.name+".tech"
+ if tech_name not in resources:
+ material_export.export_technique_resources(material, resources)
+ resources[tech_name] = material_export.export_technique(material, resources=resources)
elif "stub.tech" not in resources:
resources["stub.tech"] = self.export_stub_technique()
tech_res = resources["stub.tech"]
if tech_res.name!=prev_tech:
- if material and not material.material_map and material.technique and not material.inherit_tech:
+ if material and material.render_mode=='EXTERNAL':
lod_st.append(Statement("technique", material.technique))
elif not self.single_file:
lod_st.append(obj_res.create_reference_statement("technique", tech_res))
def export_stub_technique(self):
from .datafile import Resource, Statement
tech_res = Resource("stub.tech")
- tech_res.statements.append(Statement("pass", ""))
+ pass_st = Statement("pass", "")
+ tech_res.statements.append(pass_st)
+ mat_st = Statement("material")
+ pass_st.sub.append(mat_st)
+ mat_st.sub.append(Statement("basic"))
return tech_res