]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_material.py
Fix normal map property name in material exporter
[libs/gl.git] / blender / io_mspgl / export_material.py
index 1df5347098571a3a84d25db46f1df91c3626d229..c7ca765cb0736c9387c5742b0b9e76a3f0e7c106 100644 (file)
@@ -16,6 +16,12 @@ def create_technique_resource(material, resources):
                        shader += ".shader"
                st.sub.append(Statement("shader", shader))
 
+               if material.uniforms:
+                       ss = Statement("uniforms")
+                       for u in material.uniforms:
+                               ss.sub.append(Statement("uniform", u.name, *u.values[:u.size]))
+                       st.sub.append(ss)
+
        tech_res.statements.append(st)
 
        return tech_res
@@ -64,7 +70,7 @@ class MaterialExporter:
                from .datafile import Resource, Statement
                mat_res = Resource(material.name+".mat", "material")
 
-               if material.type!="pbr":
+               if material.type!="pbr" and material.type!="unlit":
                        raise Exception("Can't export unknown material type "+material.type)
 
                st = Statement(material.type)
@@ -73,11 +79,11 @@ class MaterialExporter:
                        if ss:
                                st.sub.append(ss)
                if self.use_textures:
-                       first_tex = (p.texture for p in material.properties if p.texture).__next__()
-                       if first_tex and not first_tex.default_filter:
+                       textures = [p.texture for p in material.properties if p.texture]
+                       if textures and not textures[0].default_filter:
                                from .export_texture import SamplerExporter
                                sampler_export = SamplerExporter()
-                               st.sub.append(mat_res.create_reference_statement("sampler", resources[sampler_export.get_sampler_name(first_tex)]))
+                               st.sub.append(mat_res.create_reference_statement("sampler", resources[sampler_export.get_sampler_name(textures[0])]))
                mat_res.statements.append(st)
 
                return mat_res
@@ -100,19 +106,19 @@ class MaterialExporter:
                        return Statement(prop.keyword, prop.value)
 
 
-class MaterialMapExporter:
+class MaterialAtlasExporter:
        def __init__(self):
                pass
 
-       def export_technique_resources(self, material_map, resources):
+       def export_technique_resources(self, material_atlas, resources):
                from .datafile import Resource, Statement, Token
-               base_color_name = material_map.name+"_base_color.tex2d"
+               base_color_name = material_atlas.name+"_base_color.tex2d"
                base_color_res = resources.get(base_color_name)
                if not base_color_res:
                        base_color_res = Resource(base_color_name, "texture2d")
 
-                       base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_map.size))
-                       base_color_res.statements.append(Statement("raw_data", material_map.base_color_data))
+                       base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_atlas.size))
+                       base_color_res.statements.append(Statement("raw_data", material_atlas.base_color_data))
 
                        resources[base_color_name] = base_color_res
 
@@ -125,7 +131,7 @@ class MaterialMapExporter:
 
                        resources[sampler_name] = sampler_res
 
-               mat_name = material_map.name+".mat"
+               mat_name = material_atlas.name+".mat"
                if mat_name not in resources:
                        mat_res = Resource(mat_name, "material")
                        st = Statement("pbr")
@@ -135,5 +141,5 @@ class MaterialMapExporter:
 
                        resources[mat_name] = mat_res
 
-       def export_technique(self, material_map, *, resources):
-               return create_technique_resource(material_map, resources)
+       def export_technique(self, material_atlas, *, resources):
+               return create_technique_resource(material_atlas, resources)