]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_material.py
Handle certain shader graph patterns that occur in imported glTF files
[libs/gl.git] / blender / io_mspgl / export_material.py
index 826ab92688429e69cf5b735c06227674fa8fbd64..b0df347f7fb0a2af9f07014e16a60bd2023afae8 100644 (file)
@@ -1,5 +1,3 @@
-import os
-
 def create_technique_resource(material, resources):
        from .datafile import Resource, Statement, Token
        tech_res = Resource(material.name+".tech", "technique")
@@ -62,7 +60,7 @@ def create_technique_resource(material, resources):
        return tech_res
 
 class MaterialExporter:
-       def export_technique_resources(self, material, resources):
+       def export_technique_resources(self, ctx, material, resources):
                from .export_texture import SamplerExporter, TextureExporter
                texture_export = TextureExporter()
                sampler_export = SamplerExporter()
@@ -71,16 +69,21 @@ class MaterialExporter:
                if type(material)!=Material:
                        material = Material(material)
 
-               for p in material.properties:
-                       if p.texture:
-                               tex_name = p.texture.image.name+".tex2d"
-                               if tex_name not in resources:
-                                       resources[tex_name] = texture_export.export_texture(p.texture, p.tex_usage, invert_green=p.invert_green)
+               textured_props = [p for p in material.properties if p.texture]
+
+               ctx.set_slices(len(textured_props)+1)
+               for p in textured_props:
+                       ctx.next_slice(p.texture.image)
+
+                       tex_name = texture_export.get_texture_name(p.texture, p.tex_channels)
+                       if tex_name not in resources:
+                               resources[tex_name] = texture_export.export_texture(p.texture, p.tex_channels)
 
-                               samp_name = sampler_export.get_sampler_name(p.texture)
-                               if samp_name not in resources:
-                                       resources[samp_name] = sampler_export.export_sampler(p.texture)
+                       samp_name = sampler_export.get_sampler_name(p.texture)
+                       if samp_name not in resources:
+                               resources[samp_name] = sampler_export.export_sampler(p.texture)
 
+               ctx.next_slice(material)
                mat_name = material.name+".mat"
                if mat_name not in resources:
                        if material.type:
@@ -118,8 +121,9 @@ class MaterialExporter:
        def create_property_statement(self, mat_res, prop, resources):
                from .datafile import Statement
                if prop.texture:
-                       tex_res = resources[prop.texture.image.name+".tex2d"]
-                       from .util import basename
+                       from .export_texture import TextureExporter
+                       texture_export = TextureExporter()
+                       tex_res = resources[texture_export.get_texture_name(prop.texture, prop.tex_channels)]
                        return mat_res.create_reference_statement(prop.tex_keyword, tex_res)
                elif not prop.keyword:
                        return
@@ -135,11 +139,12 @@ class MaterialAtlasExporter:
 
        def export_technique_resources(self, material_atlas, resources):
                from .datafile import Resource, Statement, Token
-               base_color_name = material_atlas.name+"_base_color.tex2d"
+               base_color_name = material_atlas.name+"_base_color.tex"
                base_color_res = resources.get(base_color_name)
                if not base_color_res:
-                       base_color_res = Resource(base_color_name, "texture2d")
+                       base_color_res = Resource(base_color_name, "texture")
 
+                       base_color_res.statements.append(Statement("type", Token("\\2d")))
                        base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_atlas.size))
                        base_color_res.statements.append(Statement("raw_data", material_atlas.base_color_data))