material = Material(material)
if self.use_textures:
- for p in material.properties:
+ for p in material.properties.values():
if p.texture:
tex_name = p.texture.image.name+".tex2d"
if tex_name not in resources:
mat_res = Resource(material.name+".mat", "material")
st = Statement("pbr")
- st.sub.append(self.create_property_statement(mat_res, material.base_color, "base_color", resources))
- st.sub.append(self.create_property_statement(mat_res, material.metalness, "metalness", resources))
- st.sub.append(self.create_property_statement(mat_res, material.roughness, "roughness", resources))
- st.sub.append(self.create_property_statement(mat_res, material.normal, "normal", resources, tex_only=True))
- st.sub.append(self.create_property_statement(mat_res, material.emission, "emission", resources))
+ for kw, p in material.properties.items():
+ ss = self.create_property_statement(mat_res, p, kw, resources)
+ if ss:
+ st.sub.append(ss)
if self.use_textures:
- first_tex = (p.texture for p in material.properties if p.texture).__next__
+ first_tex = (p.texture for p in material.properties.values() if p.texture).__next__()
if first_tex and not first_tex.default_filter:
from .export_texture import SamplerExporter
sampler_export = SamplerExporter()
return mat_res
- def create_property_statement(self, mat_res, prop, keyword, resources, *, tex_only=False):
+ def create_property_statement(self, mat_res, prop, keyword, resources):
from .datafile import Statement
if self.use_textures and prop.texture:
tex_res = resources[prop.texture.image.name+".tex2d"]
return Statement(keyword+"_map", fn)
else:
return mat_res.create_reference_statement(keyword+"_map", tex_res)
- elif tex_only:
+ elif prop.value is None:
return
elif type(prop.value)==tuple:
return Statement(keyword, *prop.value)