]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_material.py
Fix filename handling in the Blender exporter on Windows
[libs/gl.git] / blender / io_mspgl / export_material.py
index 266790f22d1dd4af80275e638c5565ebaf235c9b..1e5ebe6266f387000802d7f1827e7e0661d2ecac 100644 (file)
@@ -83,7 +83,8 @@ class MaterialExporter:
                from .datafile import Statement
                if self.use_textures and prop.texture:
                        tex_res = resources[prop.texture.image.name+".tex2d"]
-                       fn = os.path.basename(prop.texture.image.filepath)
+                       from .util import basename
+                       fn = basename(prop.texture.image.filepath)
                        if prop.texture.default_filter and fn:
                                return Statement(keyword+"_map", fn)
                        else: