if "bpy" in locals():
import imp
- for sub in "animation", "armature", "datafile", "export", "export_animation", "export_armature", "export_camera", "export_material", "export_mesh", "export_object", "export_scene", "export_texture", "material", "mesh", "properties", "util":
+ for sub in "animation", "armature", "datafile", "export", "export_animation", "export_armature", "export_camera", "export_material", "export_mesh", "export_object", "export_scene", "export_texture", "material", "mesh", "properties", "scene", "util":
if sub in locals():
imp.reload(locals()[sub])
from bpy_extras.io_utils import ExportHelper
class ExportMspGLBase(ExportHelper):
- show_progress: bpy.props.BoolProperty(name="Show progress", description="Display progress indicator while exporting", default=True)
-
def set_extension(self, ext):
ext_changed = (ext!=self.filename_ext)
if ext_changed: