]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/__init__.py
Add looping detection to animation exporter
[libs/gl.git] / blender / io_mspgl / __init__.py
index f0cb6579266c6ecdf1850676c36689934137eabe..3ce60c4c0a91864b9001eaeda21b95eba942be75 100644 (file)
@@ -98,6 +98,7 @@ class ExportMspGLAnimation(bpy.types.Operator, ExportMspGLBase):
 
        export_all = bpy.props.BoolProperty(name="Export all animations", description="Export all animations present on the selected objects' NLA tracks")
        collection = bpy.props.BoolProperty(name="As a collection", description="Export the animations as a single collection file", default=True)
+       looping_threshold = bpy.props.FloatProperty(name="Looping threshold", description="Tolerance for curve beginning and end values for looping", min=0.0, soft_max=1.0, precision=4, default=0.001)
 
        def check(self, context):
                result = False
@@ -122,6 +123,7 @@ class ExportMspGLAnimation(bpy.types.Operator, ExportMspGLBase):
                col.prop(self, "export_all")
                if self.export_all:
                        col.prop(self, "collection")
+               col.prop(self, "looping_threshold")
 
 class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase):
        bl_idname = "export_scene.mspgl_scene"