]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/__init__.py
Redesign file writing in the Blender exporter
[libs/gl.git] / blender / io_mspgl / __init__.py
index 11a22e9f4ff992be980f29bceb0732866e2c0b6d..30dc6406402c328efbba1f02ac70ccea2ec2aaab 100644 (file)
@@ -7,7 +7,7 @@ bl_info = {
 
 if "bpy" in locals():
        import imp
-       for sub in "armature", "export_armature", "export_mesh", "export_object", "export_scene", "mesh", "outfile", "properties", "util":
+       for sub in "armature", "datafile", "export_armature", "export_mesh", "export_object", "export_scene", "mesh", "properties", "util":
                if sub in locals():
                        imp.reload(locals()[sub])
 
@@ -20,7 +20,7 @@ class ExportMspGLBase(ExportHelper):
        def execute(self, context):
                exporter = self.create_exporter()
                self.prepare_exporter(exporter)
-               exporter.export(context, self.filepath)
+               exporter.export_to_file(context, self.filepath)
                return {"FINISHED"}
 
        def create_exporter(self):
@@ -33,9 +33,6 @@ class ExportMspGLBase(ExportHelper):
 class ExportMspGLMeshBase(ExportMspGLBase):
        use_strips = bpy.props.BoolProperty(name="Use strips", description="Combine faces into triangle strips", default=True)
        use_degen_tris = bpy.props.BoolProperty(name="Use degen tris", description="Concatenate triangle strips with degenerate triangles", default=False)
-       max_strip_len = bpy.props.IntProperty(name="Max strip length", description="Maximum length for a triangle strip", default=1024, min=4, max=16384)
-       optimize_cache = bpy.props.BoolProperty(name="Optimize cache", description="Optimize element order for vertex cache", default=True)
-       cache_size = bpy.props.IntProperty(name="Cache size", description="Simulated vertex cache size used in optimization", default=64, min=8, max=1024)
 
        def draw(self, context):
                self.general_col = self.layout.column()
@@ -44,14 +41,6 @@ class ExportMspGLMeshBase(ExportMspGLBase):
                col.label("Triangle strips")
                col.prop(self, "use_strips")
                col.prop(self, "use_degen_tris")
-               col.prop(self, "max_strip_len")
-
-               self.layout.separator()
-
-               col = self.layout.column()
-               col.label("Vertex cache")
-               col.prop(self, "optimize_cache")
-               col.prop(self, "cache_size")
 
 class ExportMspGLMesh(bpy.types.Operator, ExportMspGLMeshBase):
        bl_idname = "export_mesh.mspgl_mesh"
@@ -75,9 +64,8 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase):
                        ("INLINE", "Inline", "Embed textures in the object")))
 
        separate_mesh = bpy.props.BoolProperty(name="Separate mesh", description="Write mesh data into a separate file", default=False)
-       shared_mesh = bpy.props.BoolProperty(name="Shared mesh", description="Use mesh name for mesh file to enable sharing", default=True)
        separate_tech = bpy.props.BoolProperty(name="Separate technique", description="Write technique data into a separate file", default=False)
-       shared_tech = bpy.props.BoolProperty(name="Shared technique", description="Use material name for technique file to enable sharing", default=True)
+       shared_resources = bpy.props.BoolProperty(name="Shared resources", description="Use global names for resource files to enable sharing", default=True)
 
        export_lods = bpy.props.BoolProperty(name="Export LoDs", description="Export all levels of detail", default=True)
 
@@ -93,16 +81,14 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase):
                col.prop(self, "textures")
                col.separator()
 
-               self.layout.separator();
+               self.layout.separator()
 
                col = self.layout.column()
                col.label("Files")
                col.prop(self, "separate_mesh")
-               if self.separate_mesh:
-                       col.prop(self, "shared_mesh")
                col.prop(self, "separate_tech")
-               if self.separate_tech:
-                       col.prop(self, "shared_tech")
+               if self.separate_mesh or self.separate_tech:
+                       col.prop(self, "shared_resources")
 
 class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase):
        bl_idname = "export.mspgl_armature"
@@ -144,7 +130,7 @@ def register():
        bpy.types.INFO_MT_file_export.append(menu_func_export)
 
        from .properties import register_properties
-       register_properties();
+       register_properties()
 
 def unregister():
        bpy.utils.unregister_module(__name__)