]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/__init__.py
Remove the external tech exporter property
[libs/gl.git] / blender / io_mspgl / __init__.py
index 899bdcedd434738708eb5b13cfbde0386cd56b16..11a22e9f4ff992be980f29bceb0732866e2c0b6d 100644 (file)
@@ -69,8 +69,6 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase):
 
        filename_ext = ".object"
 
-       external_tech = bpy.props.BoolProperty(name="External technique", description="Use an external technique specified in the object's properties", default=True)
-
        textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF",
                items=(("NONE", "None", "Ignore textures"),
                        ("REF", "Referenced", "Reference external data"),
@@ -91,7 +89,6 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase):
                super().draw(context)
 
                col = self.general_col
-               col.prop(self, "external_tech")
                col.prop(self, "export_lods")
                col.prop(self, "textures")
                col.separator()
@@ -123,7 +120,6 @@ class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase):
 
        filename_ext = ".scene"
 
-       external_tech = bpy.props.BoolProperty(name="External techniques", description="Use external techniques specified in objects' properties", default=True)
        resource_collection = bpy.props.BoolProperty(name="Resource collection", description="Put resources to a single collection file", default=True)
 
        def create_exporter(self):