package "mspgl"
{
+ version "0.9";
description "C++ wrappers for OpenGL";
- version "0.1";
- // A bit of a hack until I get something better in builder
- if "arch!=win32"
- {
- require "opengl";
- };
- if "arch=win32"
- {
- build_info
- {
- library "opengl32";
- };
- };
+ tar_file "License.txt";
+
require "mspdatafile";
- require "devil";
- build_info
- {
- library "ILU";
- };
+ require "opengl";
library "mspgl"
{