]> git.tdb.fi Git - libs/gl.git/blobdiff - Build
Rearrange postprocessor creation code in SequenceBuilder
[libs/gl.git] / Build
diff --git a/Build b/Build
index 1a4a262f3a1b6387683a4636af1beb222cae62ee..6bf5ebb03a11208134dcf638ae001a36c735c663 100644 (file)
--- a/Build
+++ b/Build
@@ -1,6 +1,6 @@
 package "mspgl"
 {
-       version "2.0";
+       version "3.0";
        description "Lightweight C++/OpenGL graphics engine";
 
        require "mspcore";
@@ -32,6 +32,8 @@ package "mspgl"
        generate "RES"
        {
                in_suffix ".glsl";
+               in_suffix ".samp";
+               in_suffix ".mesh";
                out_suffix ".cpp";
                command "mspdatatool";
                arguments "-i" "-n" "Msp::GL";
@@ -41,15 +43,44 @@ package "mspgl"
 
        library "mspgl"
        {
-               source "source";
+               source "source/core";
+               source "source/materials";
+               source "source/render";
+               source "source/effects";
+               source "source/animation";
+               source "source/resources";
+               source "source/glsl";
+               source "source/builders";
+               source "source/backends/opengl";
                source "extensions";
+               source "builtin_data";
                source "shaderlib";
+               build_info
+               {
+                       incpath "source";
+                       incpath "source/core";
+                       incpath "source/materials";
+                       incpath "source/render";
+                       incpath "source/effects";
+                       incpath "source/animation";
+                       incpath "source/resources";
+                       incpath "source/builders";
+                       incpath "source/backends/opengl";
+                       standard CXX "c++11";
+               };
                install true;
                install_map
                {
-                       map "source" "include/msp/gl";
+                       map "source/core" "include/msp/gl";
+                       map "source/materials" "include/msp/gl";
+                       map "source/render" "include/msp/gl";
+                       map "source/effects" "include/msp/gl";
+                       map "source/animation" "include/msp/gl";
+                       map "source/resources" "include/msp/gl";
+                       map "source/glsl" "include/msp/gl/glsl";
+                       map "source/builders" "include/msp/gl";
+                       map "source/backends/opengl" "include/msp/gl";
                        map "extensions" "include/msp/gl/extensions";
-                       map "shaderlib" "include/msp/gl/resources";
                };
        };
 
@@ -60,22 +91,20 @@ package "mspgl"
                use "mspgl";
        };
 
-       program "shaders"
-       {
-               source "demos/shaders.cpp";
-               use "mspgl";
-       };
-
-       program "cubemap"
+       program "desertpillars"
        {
-               source "demos/cubemap.cpp";
+               source "demos/desertpillars/source";
+               require "sigc++-2.0";
                use "mspgl";
+               build_info
+               {
+                       standard CXX "c++14";
+               };
        };
 
-       program "desertpillars"
+       program "glslcompiler"
        {
-               source "demos/desertpillars.cpp";
-               require "sigc++-2.0";
+               source "tools/glslcompiler.cpp";
                use "mspgl";
        };