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Load the various setups through resources
[libs/game.git] / examples / bassteroids / data / player.ship.setup
1 physical
2 {
3         body
4         {
5                 mass 1;
6                 moment_of_inertia 0.8;
7         };
8         collider
9         {
10                 type CIRCLE;
11                 radius 0.8;
12         };
13 };
14 mesh
15 {
16         object_name "Bass guitar.object";
17 };
18 speed 12;
19 turn_rate 4.71;