#include <cmath>
#include <msp/core/algorithm.h>
#include <msp/core/maputils.h>
+#include "fadeoverlay.h"
#include "sequencer.h"
+#include "stage.h"
using namespace std;
using namespace Msp;
next_event(0)
{
set_beats_per_minute(bpm);
+
+ register_action_type<FadeOverlay::Fade>("fade");
+ register_action_type<Stage::UseInView>("use_stage");
}
void Sequencer::set_beats_per_minute(float bpm)