]> git.tdb.fi Git - libs/demoscene.git/blobdiff - source/resources.cpp
Make the default constructor of Resources protected
[libs/demoscene.git] / source / resources.cpp
index cba8054cf4b9f3636b02a0630fde7fa585a03d32..c70e0a11308aee38929e053983bfa285ab51c04c 100644 (file)
@@ -1,20 +1,35 @@
+#include <msp/datafile/builtinsource.h>
+#include <msp/fs/dir.h>
 #include <msp/fs/stat.h>
 #include "resources.h"
 
 using namespace std;
-using namespace Msp;
 
-Resources::Resources(const string &pack_name):
-       ui_font(0),
-       ui_text_technique(0)
+namespace Msp {
+namespace DemoScene {
+
+void init_data(DataFile::BuiltinSource &);
+
+Resources::Resources()
 {
-       set_default_texture_anisotropy(8);
-       set_srgb_conversion(true);
+       init();
+}
+
+Resources::Resources(const string &pack_name)
+{
+       init();
+       init_sources(pack_name);
+}
 
-       if(FS::exists("data"))
+void Resources::init_sources(const string &pack_name)
+{
+       FS::Path data_dir = "data";
+       if(FS::exists(data_dir))
        {
-               dir_source.add_directory("data");
+               dir_source.add_directory(data_dir);
                add_source(dir_source);
+               for(const auto &c: FS::list_filtered(data_dir, "\\.mdc$"))
+                       load(*this, (data_dir/c).str());
        }
        else
        {
@@ -23,6 +38,37 @@ Resources::Resources(const string &pack_name):
        }
 }
 
+void Resources::init()
+{
+       ui_font = 0;
+       ui_text_technique = 0;
+
+       set_default_texture_anisotropy(8);
+       set_srgb_conversion(true);
+
+       add_source(get_builtin_source());
+}
+
+const DataFile::CollectionSource &Resources::get_builtin_source()
+{
+       static DataFile::BuiltinSource builtin_src;
+       bool init_done = false;
+
+       if(!init_done)
+       {
+               init_data(builtin_src);
+               init_done = true;
+       }
+
+       return builtin_src;
+}
+
+Resources &Resources::get_builtins()
+{
+       static Resources builtins;
+       return builtins;
+}
+
 const GL::Font &Resources::get_ui_font() const
 {
        if(!ui_font)
@@ -42,3 +88,6 @@ void Resources::set_ui_text_resources(const string &font, const string &tech)
        ui_font = &get<GL::Font>(font);
        ui_text_technique = &get<GL::Technique>(tech);
 }
+
+} // namespace DemoScene
+} // namespace Msp