#include <msp/gl/objectinstance.h>
#include <msp/gl/renderable.h>
#include <msp/gl/text.h>
-#include "sequencer.h"
+#include "action.h"
-class BeatCounter: public Msp::GL::Renderable, public Sequencer::Action
+class BeatCounter: public Msp::GL::Renderable, public Action
{
private:
Msp::GL::Text text;