*/
#include <signal.h>
+#include <readline/readline.h>
#include <msp/core/except.h>
#include <msp/io/file.h>
#include <msp/io/print.h>
"trace end\n"
" Terminate trace, closing the file.\n");
+ commands["profile"] = Command(&CommandInterpreter::cmd_profile,
+ "Profiles GL usage and performance",
+ "profile {on|off}\n"
+ " Enables or disables profiling\n");
+
commands["state"] = Command(&CommandInterpreter::cmd_state,
"Inspects general GL state",
"state vertex\n"
void CommandInterpreter::cmd_exit(const string &)
{
- gldbg.quit();
+ if(gldbg.get_process().get_state()!=Process::INACTIVE)
+ {
+ IO::print("Program is still running. Kill it?\n");
+ char *answer = readline("[y/n] ");
+ if(answer[0]=='y')
+ {
+ gldbg.get_process().kill();
+ gldbg.quit(true);
+ }
+ else
+ IO::print("Not confirmed.\n");
+ }
+ else
+ gldbg.quit(false);
}
void CommandInterpreter::cmd_trace(const string &args)
}
}
+void CommandInterpreter::cmd_profile(const string &args)
+{
+ Profiler &profiler = gldbg.get_profiler();
+ if(args.empty() || args=="on")
+ profiler.enable();
+ else if(args=="off")
+ profiler.disable();
+ else
+ throw InvalidParameterValue("Invalid argument");
+}
+
void CommandInterpreter::cmd_state(const string &args)
{
const GlState &glstate = gldbg.get_glstate();