BlendingFactorSrc,*,*, GLenum,*,*
Boolean,*,*, GLboolean,*,*
BooleanPointer,*,*, GLboolean*,*,*
-Char,*,*, GLchar,*,*
+Char,*,array, GLchar *,*,value
CharPointer,*,*, GLchar*,*,*
CheckedFloat32,*,*, GLfloat,*,*
CheckedInt32,*,*, GLint,*,*
UInt64,*,*, GLuint64,*,*
# Object handle & data pointers
handleARB,*,*, GLhandleARB,*,*
-charARB,*,*, GLcharARB,*,*
+charARB,*,array, GLcharARB *,*,value
charPointerARB,*,*, GLcharARB*,*,*
sync,*,*, GLsync,*,*,
# EXT_timer_query