]> git.tdb.fi Git - gldbg.git/blobdiff - flavors/gl/source/inspector.cpp
More complete support for textures
[gldbg.git] / flavors / gl / source / inspector.cpp
index de8031b2f22931d429c27ac1dbd45fd922050352..b6456ce7ec1afcfabf52e8b995bb2840cde1e38d 100644 (file)
@@ -150,10 +150,14 @@ void Inspector::cmd_state(const string &args)
                {
                        printf("  Texture unit %d:\n", i);
                        const TexUnitState &unit = glstate.get_texture_unit(i);
-                       string descr = unit.describe_binding(GL_TEXTURE_2D);
-                       printf("    GL_TEXTURE_2D: %s\n", descr.c_str());
+                       string descr = unit.describe_binding(GL_TEXTURE_1D);
+                       printf("    GL_TEXTURE_1D:       %s\n", descr.c_str());
+                       descr = unit.describe_binding(GL_TEXTURE_2D);
+                       printf("    GL_TEXTURE_2D:       %s\n", descr.c_str());
                        descr = unit.describe_binding(GL_TEXTURE_3D);
-                       printf("    GL_TEXTURE_3D: %s\n", descr.c_str());
+                       printf("    GL_TEXTURE_3D:       %s\n", descr.c_str());
+                       descr = unit.describe_binding(GL_TEXTURE_CUBE_MAP);
+                       printf("    GL_TEXTURE_CUBE_MAP: %s\n", descr.c_str());
                }
                printf("  Buffers:\n");
                const BufferState *buf = glstate.get_current_buffer(GL_ARRAY_BUFFER);
@@ -198,15 +202,33 @@ void Inspector::cmd_texture(const string &args)
                printf("Texture object %d\n", id);
                printf("  Target:          %s\n", describe_enum(tex.target, "TextureTarget"));
                printf("  Images:\n");
-               for(unsigned i=0; i<tex.images.size(); ++i)
+               if(tex.target==GL_TEXTURE_CUBE_MAP)
                {
-                       string descr = tex.images[i].describe();
-                       printf("    Level %2d:      %s\n", i, descr.c_str());
+                       static const char *face_labels[6] = { "+X", "-X", "+Y", "-Y", "+Z", "-Z" };
+                       for(unsigned i=0; i<6; ++i)
+                       {
+                               printf("    Face %s:\n", face_labels[i]);
+                               for(unsigned j=i; j<tex.images.size(); j+=6)
+                               {
+                                       string descr = tex.images[j].describe();
+                                       printf("      Level %2d:    %s\n", j/6, descr.c_str());
+                               }
+                       }
+               }
+               else
+               {
+                       for(unsigned i=0; i<tex.images.size(); ++i)
+                       {
+                               string descr = tex.images[i].describe();
+                               printf("    Level %2d:      %s\n", i, descr.c_str());
+                       }
                }
                printf("  Min. filter:     %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
                printf("  Mag. filter:     %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
-               printf("  Wrap modes:      S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
-                       describe_enum(tex.wrap_t, "TextureWrapMode"), describe_enum(tex.wrap_r, "TextureWrapMode"));
+               printf("  Wrap modes:\n");
+               printf("    S:             %s\n", describe_enum(tex.wrap_s, "TextureWrapMode"));
+               printf("    T:             %s\n", describe_enum(tex.wrap_t, "TextureWrapMode"));
+               printf("    R:             %s\n", describe_enum(tex.wrap_r, "TextureWrapMode"));
                printf("  Compare mode:    %s\n", describe_enum(tex.compare_mode, ""));
                printf("  Compare func:    %s\n", describe_enum(tex.compare_func, "DepthFunction"));
                printf("  Generate mipmap: %s\n", (tex.generate_mipmap ? "true" : "false"));