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Some refactoring of OpenGL code
[geometrycompositor.git] / source / main.c
1 #define GL_GLEXT_PROTOTYPES
2 #include <stdio.h>
3 #include <stdlib.h>
4 #include <string.h>
5 #include <signal.h>
6 #include <X11/Xlib.h>
7 #include <X11/extensions/Xcomposite.h>
8 #include <X11/extensions/Xdamage.h>
9 #include <X11/extensions/shape.h>
10 #include <GL/gl.h>
11 #include <GL/glx.h>
12
13 typedef struct CompositedWindow
14 {
15         Window window;
16         int x;
17         int y;
18         unsigned width;
19         unsigned height;
20         unsigned border;
21         int map_state;
22         Damage damage;
23         Pixmap pixmap;
24         GLXPixmap glx_pixmap;
25         unsigned texture;
26 } CompositedWindow;
27
28 typedef struct CompositedScreen
29
30         int number;
31         Window root;
32         unsigned width;
33         unsigned height;
34         Window overlay;
35         Window render_window;
36         GLXFBConfig fbconfig;
37         GLXWindow glx_window;
38         GLXContext glx_context;
39         unsigned shaders[2];
40         unsigned program;
41         unsigned geometry_loc;
42         unsigned vertex_buffer;
43         unsigned vertex_array;
44         CompositedWindow *windows;
45         unsigned nwindows;
46         unsigned windows_capacity;
47         int dirty;
48 } CompositedScreen;
49
50 typedef struct Compositor
51 {
52         Display *display;
53         CompositedScreen *screens;
54         unsigned nscreens;
55         int damage_event;
56         PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB;
57         PFNGLXBINDTEXIMAGEEXTPROC glXBindTexImageEXT;
58         PFNGLXRELEASETEXIMAGEEXTPROC glXReleaseTexImageEXT;
59         int dirty;
60 } Compositor;
61
62 static const char *vshader =
63         "#version 150\n"
64         "uniform vec4 geometry;\n"
65         "in vec2 vertex;\n"
66         "in vec2 texture_coord;\n"
67         "out vec2 texcoord;\n"
68         "void main()\n"
69         "{\n"
70         "  gl_Position = vec4((geometry.xy+vertex*geometry.zw)*2.0-1.0, 0.0, 1.0);\n"
71         "  texcoord = texture_coord;\n"
72         "}\n";
73
74 static const char *fshader =
75         "#version 150\n"
76         "uniform sampler2D image;\n"
77         "in vec2 texcoord;\n"
78         "out vec4 frag_color;\n"
79         "void main()\n"
80         "{\n"
81         "       frag_color = texture(image, texcoord);\n"
82         "}\n";
83
84 static const float vertices[] =
85 {
86         /* vertex    texcoord */
87         0.0f, 1.0f,  0.0f, 0.0f,
88         0.0f, 0.0f,  0.0f, 1.0f,
89         1.0f, 1.0f,  1.0f, 0.0f,
90         1.0f, 0.0f,  1.0f, 1.0f
91 };
92
93 int terminate_requested = 0;
94
95 int x_error_handler(Display *display, XErrorEvent *event)
96 {
97         printf("Ignoring X error %d on resource %lx\n", event->error_code, event->resourceid);
98         (void)display;
99         return 0;
100 }
101
102 int with_error(const char *message)
103 {
104         fprintf(stderr, "%s\n", message);
105         return 0;
106 }
107
108 int initialize_gl(Compositor *compositor, CompositedScreen *screen)
109 {
110         int attribs[9];
111         unsigned i;
112         GLXFBConfig *configs;
113         int nconfigs;
114         XVisualInfo *vi;
115         XSetWindowAttributes win_attr;
116
117         i = 0;
118         attribs[i++] = GLX_DRAWABLE_TYPE;
119         attribs[i++] = GLX_WINDOW_BIT;
120         attribs[i++] = GLX_RENDER_TYPE;
121         attribs[i++] = GLX_RGBA_BIT;
122         attribs[i++] = GLX_DOUBLEBUFFER;
123         attribs[i++] = True;
124         attribs[i++] = GLX_BIND_TO_TEXTURE_RGBA_EXT;
125         attribs[i++] = True;
126         attribs[i] = None;
127
128         configs = glXChooseFBConfig(compositor->display, screen->number, attribs, &nconfigs);
129         if(!configs || !nconfigs)
130                 return with_error("Could not find a suitable FBConfig");
131         screen->fbconfig = configs[0];
132         XFree(configs);
133
134         vi = glXGetVisualFromFBConfig(compositor->display, screen->fbconfig);
135         win_attr.colormap = XCreateColormap(compositor->display, screen->root, vi->visual, AllocNone);
136         screen->render_window = XCreateWindow(compositor->display, screen->overlay, 0, 0, screen->width, screen->height, 0, vi->depth, InputOutput, vi->visual, CWColormap, &win_attr);
137         XMapWindow(compositor->display, screen->render_window);
138
139         screen->glx_window = glXCreateWindow(compositor->display, screen->fbconfig, screen->render_window, NULL);
140
141         i = 0;
142         attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
143         attribs[i++] = GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
144         attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
145         attribs[i++] = 3;
146         attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
147         attribs[i++] = 0;
148         attribs[i] = None;
149
150         screen->glx_context = compositor->glXCreateContextAttribsARB(compositor->display, screen->fbconfig, NULL, True, attribs);
151
152         XFree(vi);
153
154         return 1;
155 }
156
157 void use_gl(Compositor *compositor, CompositedScreen *screen)
158 {
159         glXMakeContextCurrent(compositor->display, screen->glx_window, screen->glx_window, screen->glx_context);
160 }
161
162 unsigned compile_shader(GLenum type, const char *source)
163 {
164         unsigned shader;
165         int status;
166         char info_log[1024];
167         GLsizei length;
168         
169         shader = glCreateShader(type);
170         glShaderSource(shader, 1, &source, NULL);
171         glCompileShader(shader);
172         glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
173         glGetShaderInfoLog(shader, sizeof(info_log), &length, info_log);
174         if(!status)
175         {
176                 fprintf(stderr, "Shader compilation failed:\n%s\n", info_log);
177                 glDeleteShader(shader);
178                 return 0;
179         }
180         else if(length)
181                 printf("Shader info log:\n%s\n", info_log);
182
183         return shader;
184 }
185
186 unsigned link_program(unsigned *shaders, unsigned nshaders)
187 {
188         unsigned program;
189         unsigned i;
190         int status;
191         char info_log[1024];
192         GLsizei length;
193
194         program = glCreateProgram();
195         for(i=0; i<nshaders; ++i)
196                 glAttachShader(program, shaders[i]);
197         glBindAttribLocation(program, 0, "vertex");
198         glBindAttribLocation(program, 1, "texture_coord");
199         glBindFragDataLocation(program, 0, "frag_color");
200         glLinkProgram(program);
201
202         glGetProgramiv(program, GL_LINK_STATUS, &status);
203         glGetProgramInfoLog(program, sizeof(info_log), &length, info_log);
204         if(!status)
205         {
206                 fprintf(stderr, "Program link failed:\n%s\n", info_log);
207                 glDeleteProgram(program);
208                 return 0;
209         }
210         else if(length)
211                 printf("Program info log:\n%s\n", info_log);
212
213         return program;
214 }
215
216 int create_gl_resources(Compositor *compositor, CompositedScreen *screen)
217 {
218         unsigned stride;
219
220         use_gl(compositor, screen);
221
222         screen->shaders[0] = compile_shader(GL_VERTEX_SHADER, vshader);
223         screen->shaders[1] = compile_shader(GL_FRAGMENT_SHADER, fshader);
224         if(!screen->shaders[0] || !screen->shaders[1])
225                 return 0;
226
227         screen->program = link_program(screen->shaders, 2);
228         if(!screen->program)
229                 return 0;
230
231         screen->geometry_loc = glGetUniformLocation(screen->program, "geometry");
232
233         glGenBuffers(1, &screen->vertex_buffer);
234         glBindBuffer(GL_ARRAY_BUFFER, screen->vertex_buffer);
235         glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
236
237         stride = 4*sizeof(float);
238         glGenVertexArrays(1, &screen->vertex_array);
239         glBindVertexArray(screen->vertex_array);
240         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, NULL);
241         glEnableVertexAttribArray(0);
242         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void *)(2*sizeof(float)));
243         glEnableVertexAttribArray(1);
244         glBindVertexArray(0);
245
246         glBindBuffer(GL_ARRAY_BUFFER, 0);
247
248         return 1;
249 }
250
251 CompositedWindow *find_window(CompositedScreen *screen, Window w)
252 {
253         unsigned i;
254
255         for(i=0; i<screen->nwindows; ++i)
256                 if(screen->windows[i].window==w)
257                         return &screen->windows[i];
258
259         return NULL;
260 }
261
262 void create_window_pixmap(Compositor *compositor, CompositedScreen *screen, CompositedWindow *window)
263 {
264         int attribs[5];
265         unsigned i;
266
267         if(window->pixmap)
268         {
269                 glXDestroyPixmap(compositor->display, window->glx_pixmap);
270                 XFreePixmap(compositor->display, window->pixmap);
271         }
272
273         i = 0;
274         attribs[i++] = GLX_TEXTURE_TARGET_EXT;
275         attribs[i++] = GLX_TEXTURE_2D_EXT;
276         attribs[i++] = GLX_TEXTURE_FORMAT_EXT;
277         attribs[i++] = GLX_TEXTURE_FORMAT_RGBA_EXT;
278         attribs[i++] = None;
279
280         window->pixmap = XCompositeNameWindowPixmap(compositor->display, window->window);
281         window->glx_pixmap = glXCreatePixmap(compositor->display, screen->fbconfig, window->pixmap, attribs);
282 }
283
284 CompositedWindow *add_window(Compositor *compositor, CompositedScreen *screen, Window w)
285 {
286         CompositedWindow *window;
287         XWindowAttributes win_attr;
288
289         if(w==screen->root || w==screen->overlay)
290                 return NULL;
291
292         if(!XGetWindowAttributes(compositor->display, w, &win_attr))
293         {
294                 printf("XGetWindowAttributes failed; probably the window was already destroyed\n");
295                 return NULL;
296         }
297         if(win_attr.class==InputOnly)
298                 return NULL;
299
300         if(find_window(screen, w))
301                 return NULL;
302
303         if(screen->nwindows==screen->windows_capacity)
304         {
305                 screen->windows = (CompositedWindow *)realloc(screen->windows, (screen->windows_capacity+1)*sizeof(CompositedWindow));
306                 ++screen->windows_capacity;
307         }
308
309         window = &screen->windows[screen->nwindows++];
310
311         window->window = w;
312         window->x = win_attr.x;
313         window->y = win_attr.y;
314         window->width = win_attr.width;
315         window->height = win_attr.height;
316         window->border = win_attr.border_width;
317         window->map_state = win_attr.map_state;
318
319         window->damage = XDamageCreate(compositor->display, window->window, XDamageReportNonEmpty);
320         window->pixmap = None;
321         window->glx_pixmap = None;
322
323         XCompositeRedirectWindow(compositor->display, window->window, CompositeRedirectManual);
324         if(window->map_state==IsViewable)
325                 create_window_pixmap(compositor, screen, window);
326
327         glGenTextures(1, &window->texture);
328         glBindTexture(GL_TEXTURE_2D, window->texture);
329         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
330         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
331         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
332
333         return window;
334 }
335
336 void remove_window(Compositor *compositor, CompositedScreen *screen, CompositedWindow *window, int destroyed)
337 {
338         unsigned i;
339
340         glDeleteTextures(1, &window->texture);
341         if(!destroyed)
342         {
343                 XDamageDestroy(compositor->display, window->damage);
344                 if(window->pixmap)
345                 {
346                         glXDestroyPixmap(compositor->display, window->glx_pixmap);
347                         XFreePixmap(compositor->display, window->pixmap);
348                 }
349                 XCompositeUnredirectWindow(compositor->display, window->window, CompositeRedirectManual);
350         }
351
352         --screen->nwindows;
353         for(i=window-screen->windows; i<screen->nwindows; ++i)
354                 screen->windows[i] = screen->windows[i+1];
355 }
356
357 CompositedWindow *reorder_window(CompositedScreen *screen, CompositedWindow *window, Window above)
358 {
359         unsigned i, j;
360         CompositedWindow hold;
361
362         i = window-screen->windows;
363         if(above)
364         {
365                 for(j=0; j<screen->nwindows; ++j)
366                         if(screen->windows[j].window==above)
367                                 break;
368
369                 if(j>=screen->nwindows || i==j+1)
370                         return window;
371
372                 if(j<i)
373                         ++j;
374         }
375         else
376                 j = 0;
377
378         hold = *window;
379         if(i<j)
380         {
381                 for(; i<j; ++i)
382                         screen->windows[i] = screen->windows[i+1];
383         }
384         else
385         {
386                 for(; i>j; --i)
387                         screen->windows[i] = screen->windows[i-1];
388         }
389         screen->windows[j] = hold;
390
391         return &screen->windows[j];
392 }
393
394 CompositedScreen *find_screen_by_root(Compositor *compositor, Window root)
395 {
396         unsigned i;
397
398         for(i=0; i<compositor->nscreens; ++i)
399                 if(compositor->screens[i].root==root)
400                         return &compositor->screens[i];
401
402         return NULL;
403 }
404
405 CompositedScreen *find_screen_by_window(Compositor *compositor, Window w)
406 {
407         unsigned i, j;
408
409         for(i=0; i<compositor->nscreens; ++i)
410                 for(j=0; j<compositor->screens[i].nwindows; ++j)
411                         if(compositor->screens[i].windows[j].window==w)
412                                 return &compositor->screens[i];
413
414         return NULL;
415 }
416
417 int initialize_screen(Compositor *compositor, unsigned number)
418 {
419         CompositedScreen *screen;
420         const char *extensions;
421         Window dummy_root;
422         int x, y;
423         unsigned border;
424         unsigned depth;
425         Window dummy_parent;
426         Window *children;
427         unsigned nchildren;
428         unsigned i;
429
430         screen = &compositor->screens[number];
431         screen->number = number;
432
433         extensions = glXQueryExtensionsString(compositor->display, screen->number);
434         if(!strstr(extensions, "GLX_ARB_create_context"))
435                 return with_error("GLX_ARB_create_context is required");
436         if(!strstr(extensions, "GLX_EXT_texture_from_pixmap"))
437                 return with_error("GLX_EXT_texture_from_pixmap is required");
438
439         screen->root = RootWindow(compositor->display, screen->number);
440         XSelectInput(compositor->display, screen->root, SubstructureNotifyMask);
441         screen->overlay = XCompositeGetOverlayWindow(compositor->display, screen->root);
442         XGetGeometry(compositor->display, screen->overlay, &dummy_root, &x, &y, &screen->width, &screen->height, &border, &depth);
443         XShapeCombineRectangles(compositor->display, screen->overlay, ShapeInput, 0, 0, NULL, 0, ShapeSet, Unsorted);
444
445         if(!initialize_gl(compositor, screen))
446                 return 0;
447
448         if(!create_gl_resources(compositor, screen))
449                 return 0;
450
451         XQueryTree(compositor->display, screen->root, &dummy_root, &dummy_parent, &children, &nchildren);
452
453         screen->windows = (CompositedWindow *)malloc(nchildren*sizeof(CompositedWindow));
454         screen->nwindows = 0;
455         screen->windows_capacity = nchildren;
456
457         for(i=0; i<nchildren; ++i)
458                 add_window(compositor, screen, children[i]);
459
460         XFree(children);
461
462         screen->dirty = 1;
463
464         return 1;
465 }
466
467 int initialize_compositor(Compositor *compositor)
468 {
469         int event_base;
470         int error_base;
471         int major_ver;
472         int minor_ver;
473         unsigned i;
474
475         compositor->display = XOpenDisplay(NULL);
476         if(!compositor->display)
477                 return with_error("Could not open X display");
478
479         XSetErrorHandler(&x_error_handler);
480
481         if(!XCompositeQueryExtension(compositor->display, &event_base, &error_base))
482                 return with_error("XComposite is required but was not found");
483         else if(!XCompositeQueryVersion(compositor->display, &major_ver, &minor_ver))
484                 return with_error("Cannot determine XComposite version");
485         else if(major_ver==0 && minor_ver<3)
486                 return with_error("XComposite 0.3 or later is required");
487
488         if(!glXQueryExtension(compositor->display, &event_base, &error_base))
489                 return with_error("GLX is required but was not found");
490         else if(!glXQueryVersion(compositor->display, &major_ver, &minor_ver))
491                 return with_error("Cannot determine GLX version");
492         else if(major_ver<1 || (major_ver==1 && minor_ver<4))
493                 return with_error("GLX 1.4 or later is required");
494
495         if(!XDamageQueryExtension(compositor->display, &compositor->damage_event, &error_base))
496                 return with_error("XDamage is required but was not found");
497         else if(!XDamageQueryVersion(compositor->display, &major_ver, &minor_ver))
498                 return with_error("Cannot determine XDamage version");
499         else if(major_ver<1)
500                 return with_error("XDamage 1.0 or later is required");
501
502         if(!XShapeQueryExtension(compositor->display, &event_base, &error_base))
503                 return with_error("XShape is required but was not found");
504         else if(!XShapeQueryVersion(compositor->display, &major_ver, &minor_ver))
505                 return with_error("Cannot determine XShape version");
506         else if(major_ver<1 || (major_ver==1 && minor_ver<1))
507                 return with_error("XShape 1.1 or later is required");
508
509         compositor->glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((unsigned char *)"glXCreateContextAttribsARB");
510         compositor->glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glXGetProcAddress((unsigned char *)"glXBindTexImageEXT");
511         compositor->glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glXGetProcAddress((unsigned char *)"glXReleaseTexImageEXT");
512
513         compositor->nscreens = ScreenCount(compositor->display);
514         compositor->screens = (CompositedScreen *)malloc(compositor->nscreens*sizeof(CompositedScreen));
515         for(i=0; i<compositor->nscreens; ++i)
516                 if(!initialize_screen(compositor, i))
517                         return 0;
518
519         compositor->dirty = 1;
520
521         return 1;
522 }
523
524 void shutdown_screen(Compositor *compositor, CompositedScreen *screen)
525 {
526         unsigned i;
527
528         use_gl(compositor, screen);
529
530         for(i=0; i<screen->nwindows; ++i)
531         {
532                 glDeleteTextures(1, &screen->windows[i].texture);
533                 if(screen->windows[i].pixmap)
534                 {
535                         glXDestroyPixmap(compositor->display, screen->windows[i].glx_pixmap);
536                         XFreePixmap(compositor->display, screen->windows[i].pixmap);
537                         XDamageDestroy(compositor->display, screen->windows[i].damage);
538                 }
539         }
540
541         glXMakeContextCurrent(compositor->display, 0, 0, NULL);
542         glXDestroyContext(compositor->display, screen->glx_context);
543         glXDestroyWindow(compositor->display, screen->glx_window);
544         XDestroyWindow(compositor->display, screen->render_window);
545
546         XCompositeReleaseOverlayWindow(compositor->display, screen->overlay);
547
548         free(screen->windows);
549 }
550
551 void shutdown_compositor(Compositor *compositor)
552 {
553         unsigned i;
554
555         for(i=0; i<compositor->nscreens; ++i)
556                 shutdown_screen(compositor, &compositor->screens[i]);
557         free(compositor->screens);
558
559         XCloseDisplay(compositor->display);
560 }
561
562 void mark_dirty(Compositor *compositor, CompositedScreen *screen)
563 {
564         compositor->dirty = 1;
565         screen->dirty = 1;
566 }
567
568 void process_create_window_event(Compositor *compositor, XCreateWindowEvent *event)
569 {
570         CompositedScreen *screen = find_screen_by_root(compositor, event->parent);
571         if(!screen)
572                 return;
573
574         add_window(compositor, screen, event->window);
575 }
576
577 void process_destroy_window_event(Compositor *compositor, XDestroyWindowEvent *event)
578 {
579         CompositedScreen *screen;
580         CompositedWindow *window;
581
582         screen = find_screen_by_root(compositor, event->event);
583         if(!screen)
584                 return;
585
586         window = find_window(screen, event->window);
587         if(window)
588                 remove_window(compositor, screen, window, 1);
589 }
590
591 void process_map_event(Compositor *compositor, XMapEvent *event)
592 {
593         CompositedScreen *screen;
594         CompositedWindow *window;
595
596         screen = find_screen_by_root(compositor, event->event);
597         if(!screen)
598                 return;
599
600         window = find_window(screen, event->window);
601         if(!window)
602                 return;
603
604         window->map_state = IsViewable;
605         create_window_pixmap(compositor, screen, window);
606
607         mark_dirty(compositor, screen);
608 }
609
610 void process_unmap_event(Compositor *compositor, XUnmapEvent *event)
611 {
612         CompositedScreen *screen;
613         CompositedWindow *window;
614
615         screen = find_screen_by_root(compositor, event->event);
616         if(!screen)
617                 return;
618
619         window = find_window(screen, event->window);
620         if(window)
621                 window->map_state = IsUnviewable;
622
623         mark_dirty(compositor, screen);
624 }
625
626 void process_reparent_event(Compositor *compositor, XReparentEvent *event)
627 {
628         CompositedScreen *screen;
629         CompositedWindow *window;
630
631         screen = find_screen_by_root(compositor, event->event);
632         if(!screen)
633                 return;
634
635         if(event->parent==screen->root)
636                 window = add_window(compositor, screen, event->window);
637         else
638         {
639                 window = find_window(screen, event->window);
640                 if(!window)
641                         return;
642
643                 remove_window(compositor, screen, window, 0);
644         }
645
646         if(window && window->map_state==IsViewable)
647                 mark_dirty(compositor, screen);
648 }
649
650 void process_configure_event(Compositor *compositor, XConfigureEvent *event)
651 {
652         CompositedScreen *screen;
653         CompositedWindow *window;
654
655         screen = find_screen_by_root(compositor, event->event);
656         if(!screen)
657                 return;
658
659         window = find_window(screen, event->window);
660         if(!window)
661                 return;
662
663         window->x = event->x;
664         window->y = event->y;
665         if((unsigned)event->width!=window->width || (unsigned)event->height!=window->height || (unsigned)event->border_width!=window->border)
666         {
667                 window->width = event->width;
668                 window->height = event->height;
669                 window->border = event->border_width;
670                 create_window_pixmap(compositor, screen, window);
671         }
672         reorder_window(screen, window, event->above);
673
674         if(window->map_state==IsViewable)
675                 mark_dirty(compositor, screen);
676 }
677
678 void process_damage_event(Compositor *compositor, XDamageNotifyEvent *event)
679 {
680         CompositedScreen *screen;
681         CompositedWindow *window;
682
683         screen = find_screen_by_window(compositor, event->drawable);
684         if(!screen)
685                 return;
686
687         window = find_window(screen, event->drawable);
688         if(window->map_state==IsViewable)
689                 mark_dirty(compositor, screen);
690 }
691
692 int process_event(Compositor *compositor)
693 {
694         XEvent event;
695         if(compositor->dirty)
696         {
697                 if(!XCheckMaskEvent(compositor->display, -1, &event))
698                         return 0;
699         }
700         else
701                 XNextEvent(compositor->display, &event);
702
703         switch(event.type)
704         {
705         case CreateNotify:
706                 process_create_window_event(compositor, &event.xcreatewindow);
707                 break;
708         case DestroyNotify:
709                 process_destroy_window_event(compositor, &event.xdestroywindow);
710                 break;
711         case MapNotify:
712                 process_map_event(compositor, &event.xmap);
713                 break;
714         case UnmapNotify:
715                 process_unmap_event(compositor, &event.xunmap);
716                 break;
717         case ReparentNotify:
718                 process_reparent_event(compositor, &event.xreparent);
719                 break;
720         case ConfigureNotify:
721                 process_configure_event(compositor, &event.xconfigure);
722                 break;
723         default:
724                 if(event.type==compositor->damage_event+XDamageNotify)
725                         process_damage_event(compositor, (XDamageNotifyEvent *)&event);
726                 else
727                         printf("Event %d\n", event.type);
728         }
729
730         return 1;
731 }
732
733 void refresh_screens(Compositor *compositor)
734 {
735         unsigned i, j;
736
737         for(i=0; i<compositor->nscreens; ++i)
738         {
739                 CompositedScreen *screen = &compositor->screens[i];
740                 if(!screen->dirty)
741                         continue;
742
743                 use_gl(compositor, screen);
744
745                 glClearColor(0.5f, 0.5f, 0.5f, 0.0f);
746                 glClear(GL_COLOR_BUFFER_BIT);
747
748                 glUseProgram(screen->program);
749                 glBindVertexArray(screen->vertex_array);
750                 for(j=0; j<screen->nwindows; ++j)
751                 {
752                         CompositedWindow *window = &screen->windows[j];
753                         if(window->map_state==IsViewable)
754                         {
755                                 glBindTexture(GL_TEXTURE_2D, window->texture);
756                                 compositor->glXBindTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT, NULL);
757                                 glUniform4f(screen->geometry_loc, (float)window->x/screen->width, (float)(screen->height-window->y-window->height)/screen->height, (float)(window->width+2*window->border)/screen->width, (float)(window->height+2*window->border)/screen->height);
758                                 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
759                                 compositor->glXReleaseTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT);
760                                 XDamageSubtract(compositor->display, window->damage, None, None);
761                         }
762                 }
763                 glXSwapBuffers(compositor->display, screen->glx_window);
764
765                 screen->dirty = 0;
766         }
767
768         compositor->dirty = 0;
769 }
770
771 void sighandler(int sig)
772 {
773         terminate_requested = 1;
774         (void)sig;
775 }
776
777 int main()
778 {
779         Compositor compositor;
780
781         signal(SIGINT, &sighandler);
782         signal(SIGTERM, &sighandler);
783
784         if(!initialize_compositor(&compositor))
785                 return 1;
786
787         while(!terminate_requested)
788         {
789                 if(!process_event(&compositor))
790                         refresh_screens(&compositor);
791         }
792
793         shutdown_compositor(&compositor);
794
795         return 0;
796 }