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Implement a control interface using properties on the root window
[geometrycompositor.git] / source / main.c
1 #define GL_GLEXT_PROTOTYPES
2 #include <stdio.h>
3 #include <stdlib.h>
4 #include <string.h>
5 #include <signal.h>
6 #include <math.h>
7 #include <X11/Xlib.h>
8 #include <X11/Xatom.h>
9 #include <X11/extensions/Xcomposite.h>
10 #include <X11/extensions/Xdamage.h>
11 #include <X11/extensions/shape.h>
12 #include <X11/extensions/Xrandr.h>
13 #include <GL/gl.h>
14 #include <GL/glx.h>
15
16 typedef struct CompositedWindow
17 {
18         Window window;
19         int x;
20         int y;
21         unsigned width;
22         unsigned height;
23         unsigned border;
24         int map_state;
25         Damage damage;
26         Pixmap pixmap;
27         GLXPixmap glx_pixmap;
28         unsigned texture;
29 } CompositedWindow;
30
31 typedef struct CompositedMonitor
32 {
33         char *name;
34         int enabled;
35         int x;
36         int y;
37         unsigned width;
38         unsigned height;
39         float keystone_vertical;
40         float cylinder_depth;
41         float vertical_center;
42         float perspective;
43         unsigned vertex_buffer;
44         unsigned index_buffer;
45         unsigned vertex_array;
46         unsigned tessellation;
47         unsigned nelements;
48 } CompositedMonitor;
49
50 typedef struct CompositedScreen
51
52         int number;
53         Window root;
54         unsigned width;
55         unsigned height;
56         Window overlay;
57         Window render_window;
58         GLXFBConfig fbconfig;
59         GLXWindow glx_window;
60         GLXContext glx_context;
61         unsigned shaders[2];
62         unsigned program;
63         unsigned geometry_loc;
64         unsigned window_vertex_buffer;
65         unsigned window_vertex_array;
66         unsigned framebuffer;
67         unsigned fb_texture;
68         CompositedWindow *windows;
69         unsigned nwindows;
70         unsigned windows_capacity;
71         CompositedMonitor *monitors;
72         unsigned nmonitors;
73         int dirty;
74 } CompositedScreen;
75
76 typedef struct Compositor
77 {
78         Display *display;
79         CompositedScreen *screens;
80         unsigned nscreens;
81         int damage_event;
82         PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB;
83         PFNGLXBINDTEXIMAGEEXTPROC glXBindTexImageEXT;
84         PFNGLXRELEASETEXIMAGEEXTPROC glXReleaseTexImageEXT;
85         Atom correction_atom;
86         Atom monitors_atom;
87         int dirty;
88 } Compositor;
89
90 static const char *vshader =
91         "#version 150\n"
92         "uniform vec4 geometry;\n"
93         "in vec2 vertex;\n"
94         "in vec2 texture_coord;\n"
95         "out vec2 texcoord;\n"
96         "void main()\n"
97         "{\n"
98         "  gl_Position = vec4((geometry.xy+vertex*geometry.zw)*2.0-1.0, 0.0, 1.0);\n"
99         "  texcoord = texture_coord;\n"
100         "}\n";
101
102 static const char *fshader =
103         "#version 150\n"
104         "uniform sampler2D image;\n"
105         "in vec2 texcoord;\n"
106         "out vec4 frag_color;\n"
107         "void main()\n"
108         "{\n"
109         "       frag_color = texture(image, texcoord);\n"
110         "}\n";
111
112 static const float window_vertices[] =
113 {
114         /* vertex    texcoord */
115         0.0f, 1.0f,  0.0f, 0.0f,
116         0.0f, 0.0f,  0.0f, 1.0f,
117         1.0f, 1.0f,  1.0f, 0.0f,
118         1.0f, 0.0f,  1.0f, 1.0f
119 };
120
121 int terminate_requested = 0;
122
123 int x_error_handler(Display *display, XErrorEvent *event)
124 {
125         printf("Ignoring X error %d on resource %lx\n", event->error_code, event->resourceid);
126         (void)display;
127         return 0;
128 }
129
130 int with_error(const char *message)
131 {
132         fprintf(stderr, "%s\n", message);
133         return 0;
134 }
135
136 int initialize_gl(Compositor *compositor, CompositedScreen *screen)
137 {
138         int attribs[9];
139         unsigned i;
140         GLXFBConfig *configs;
141         int nconfigs;
142         XVisualInfo *vi;
143         XSetWindowAttributes win_attr;
144
145         i = 0;
146         attribs[i++] = GLX_DRAWABLE_TYPE;
147         attribs[i++] = GLX_WINDOW_BIT;
148         attribs[i++] = GLX_RENDER_TYPE;
149         attribs[i++] = GLX_RGBA_BIT;
150         attribs[i++] = GLX_DOUBLEBUFFER;
151         attribs[i++] = True;
152         attribs[i++] = GLX_BIND_TO_TEXTURE_RGBA_EXT;
153         attribs[i++] = True;
154         attribs[i] = None;
155
156         configs = glXChooseFBConfig(compositor->display, screen->number, attribs, &nconfigs);
157         if(!configs || !nconfigs)
158                 return with_error("Could not find a suitable FBConfig");
159         screen->fbconfig = configs[0];
160         XFree(configs);
161
162         vi = glXGetVisualFromFBConfig(compositor->display, screen->fbconfig);
163         win_attr.colormap = XCreateColormap(compositor->display, screen->root, vi->visual, AllocNone);
164         screen->render_window = XCreateWindow(compositor->display, screen->overlay, 0, 0, screen->width, screen->height, 0, vi->depth, InputOutput, vi->visual, CWColormap, &win_attr);
165         XMapWindow(compositor->display, screen->render_window);
166
167         screen->glx_window = glXCreateWindow(compositor->display, screen->fbconfig, screen->render_window, NULL);
168
169         i = 0;
170         attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
171         attribs[i++] = GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
172         attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
173         attribs[i++] = 3;
174         attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
175         attribs[i++] = 1;
176         attribs[i] = None;
177
178         screen->glx_context = compositor->glXCreateContextAttribsARB(compositor->display, screen->fbconfig, NULL, True, attribs);
179
180         XFree(vi);
181
182         return 1;
183 }
184
185 void use_gl(Compositor *compositor, CompositedScreen *screen)
186 {
187         glXMakeContextCurrent(compositor->display, screen->glx_window, screen->glx_window, screen->glx_context);
188 }
189
190 unsigned compile_shader(GLenum type, const char *source)
191 {
192         unsigned shader;
193         int status;
194         char info_log[1024];
195         GLsizei length;
196         
197         shader = glCreateShader(type);
198         glShaderSource(shader, 1, &source, NULL);
199         glCompileShader(shader);
200         glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
201         glGetShaderInfoLog(shader, sizeof(info_log), &length, info_log);
202         if(!status)
203         {
204                 fprintf(stderr, "Shader compilation failed:\n%s\n", info_log);
205                 glDeleteShader(shader);
206                 return 0;
207         }
208         else if(length)
209                 printf("Shader info log:\n%s\n", info_log);
210
211         return shader;
212 }
213
214 unsigned link_program(unsigned *shaders, unsigned nshaders)
215 {
216         unsigned program;
217         unsigned i;
218         int status;
219         char info_log[1024];
220         GLsizei length;
221
222         program = glCreateProgram();
223         for(i=0; i<nshaders; ++i)
224                 glAttachShader(program, shaders[i]);
225         glBindAttribLocation(program, 0, "vertex");
226         glBindAttribLocation(program, 1, "texture_coord");
227         glBindFragDataLocation(program, 0, "frag_color");
228         glLinkProgram(program);
229
230         glGetProgramiv(program, GL_LINK_STATUS, &status);
231         glGetProgramInfoLog(program, sizeof(info_log), &length, info_log);
232         if(!status)
233         {
234                 fprintf(stderr, "Program link failed:\n%s\n", info_log);
235                 glDeleteProgram(program);
236                 return 0;
237         }
238         else if(length)
239                 printf("Program info log:\n%s\n", info_log);
240
241         return program;
242 }
243
244 int create_gl_resources(Compositor *compositor, CompositedScreen *screen)
245 {
246         unsigned stride;
247
248         use_gl(compositor, screen);
249
250         screen->shaders[0] = compile_shader(GL_VERTEX_SHADER, vshader);
251         screen->shaders[1] = compile_shader(GL_FRAGMENT_SHADER, fshader);
252         if(!screen->shaders[0] || !screen->shaders[1])
253                 return 0;
254
255         screen->program = link_program(screen->shaders, 2);
256         if(!screen->program)
257                 return 0;
258
259         screen->geometry_loc = glGetUniformLocation(screen->program, "geometry");
260
261         glGenBuffers(1, &screen->window_vertex_buffer);
262         glBindBuffer(GL_ARRAY_BUFFER, screen->window_vertex_buffer);
263         glBufferData(GL_ARRAY_BUFFER, sizeof(window_vertices), window_vertices, GL_STATIC_DRAW);
264
265         stride = 4*sizeof(float);
266         glGenVertexArrays(1, &screen->window_vertex_array);
267         glBindVertexArray(screen->window_vertex_array);
268         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, NULL);
269         glEnableVertexAttribArray(0);
270         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void *)(2*sizeof(float)));
271         glEnableVertexAttribArray(1);
272         glBindVertexArray(0);
273
274         glBindBuffer(GL_ARRAY_BUFFER, 0);
275
276         glGenTextures(1, &screen->fb_texture);
277         glBindTexture(GL_TEXTURE_2D, screen->fb_texture);
278         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, screen->width, screen->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
279         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
280         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
281         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
282         glBindTexture(GL_TEXTURE_2D, 0);
283
284         glGenFramebuffers(1, &screen->framebuffer);
285         glBindFramebuffer(GL_DRAW_FRAMEBUFFER, screen->framebuffer);
286         glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, screen->fb_texture, 0);
287         glDepthMask(GL_FALSE);
288         glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
289
290         return 1;
291 }
292
293 CompositedWindow *find_window(CompositedScreen *screen, Window w)
294 {
295         unsigned i;
296
297         for(i=0; i<screen->nwindows; ++i)
298                 if(screen->windows[i].window==w)
299                         return &screen->windows[i];
300
301         return NULL;
302 }
303
304 void create_window_pixmap(Compositor *compositor, CompositedScreen *screen, CompositedWindow *window)
305 {
306         int attribs[5];
307         unsigned i;
308
309         if(window->pixmap)
310         {
311                 glXDestroyPixmap(compositor->display, window->glx_pixmap);
312                 XFreePixmap(compositor->display, window->pixmap);
313         }
314
315         i = 0;
316         attribs[i++] = GLX_TEXTURE_TARGET_EXT;
317         attribs[i++] = GLX_TEXTURE_2D_EXT;
318         attribs[i++] = GLX_TEXTURE_FORMAT_EXT;
319         attribs[i++] = GLX_TEXTURE_FORMAT_RGBA_EXT;
320         attribs[i++] = None;
321
322         window->pixmap = XCompositeNameWindowPixmap(compositor->display, window->window);
323         window->glx_pixmap = glXCreatePixmap(compositor->display, screen->fbconfig, window->pixmap, attribs);
324 }
325
326 CompositedWindow *add_window(Compositor *compositor, CompositedScreen *screen, Window w)
327 {
328         CompositedWindow *window;
329         XWindowAttributes win_attr;
330
331         if(w==screen->root || w==screen->overlay)
332                 return NULL;
333
334         if(!XGetWindowAttributes(compositor->display, w, &win_attr))
335         {
336                 printf("XGetWindowAttributes failed; probably the window was already destroyed\n");
337                 return NULL;
338         }
339         if(win_attr.class==InputOnly)
340                 return NULL;
341
342         if(find_window(screen, w))
343                 return NULL;
344
345         if(screen->nwindows==screen->windows_capacity)
346         {
347                 screen->windows = (CompositedWindow *)realloc(screen->windows, (screen->windows_capacity+1)*sizeof(CompositedWindow));
348                 ++screen->windows_capacity;
349         }
350
351         window = &screen->windows[screen->nwindows++];
352
353         window->window = w;
354         window->x = win_attr.x;
355         window->y = win_attr.y;
356         window->width = win_attr.width;
357         window->height = win_attr.height;
358         window->border = win_attr.border_width;
359         window->map_state = win_attr.map_state;
360
361         window->damage = XDamageCreate(compositor->display, window->window, XDamageReportNonEmpty);
362         window->pixmap = None;
363         window->glx_pixmap = None;
364
365         XCompositeRedirectWindow(compositor->display, window->window, CompositeRedirectManual);
366         if(window->map_state==IsViewable)
367                 create_window_pixmap(compositor, screen, window);
368
369         glGenTextures(1, &window->texture);
370         glBindTexture(GL_TEXTURE_2D, window->texture);
371         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
372         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
373         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
374
375         return window;
376 }
377
378 void remove_window(Compositor *compositor, CompositedScreen *screen, CompositedWindow *window, int destroyed)
379 {
380         unsigned i;
381
382         glDeleteTextures(1, &window->texture);
383         if(!destroyed)
384         {
385                 XDamageDestroy(compositor->display, window->damage);
386                 if(window->pixmap)
387                 {
388                         glXDestroyPixmap(compositor->display, window->glx_pixmap);
389                         XFreePixmap(compositor->display, window->pixmap);
390                 }
391                 XCompositeUnredirectWindow(compositor->display, window->window, CompositeRedirectManual);
392         }
393
394         --screen->nwindows;
395         for(i=window-screen->windows; i<screen->nwindows; ++i)
396                 screen->windows[i] = screen->windows[i+1];
397 }
398
399 CompositedWindow *reorder_window(CompositedScreen *screen, CompositedWindow *window, Window above)
400 {
401         unsigned i, j;
402         CompositedWindow hold;
403
404         i = window-screen->windows;
405         if(above)
406         {
407                 for(j=0; j<screen->nwindows; ++j)
408                         if(screen->windows[j].window==above)
409                                 break;
410
411                 if(j>=screen->nwindows || i==j+1)
412                         return window;
413
414                 if(j<i)
415                         ++j;
416         }
417         else
418                 j = 0;
419
420         hold = *window;
421         if(i<j)
422         {
423                 for(; i<j; ++i)
424                         screen->windows[i] = screen->windows[i+1];
425         }
426         else
427         {
428                 for(; i>j; --i)
429                         screen->windows[i] = screen->windows[i-1];
430         }
431         screen->windows[j] = hold;
432
433         return &screen->windows[j];
434 }
435
436 CompositedScreen *find_screen_by_root(Compositor *compositor, Window root)
437 {
438         unsigned i;
439
440         for(i=0; i<compositor->nscreens; ++i)
441                 if(compositor->screens[i].root==root)
442                         return &compositor->screens[i];
443
444         return NULL;
445 }
446
447 CompositedScreen *find_screen_by_window(Compositor *compositor, Window w)
448 {
449         unsigned i, j;
450
451         for(i=0; i<compositor->nscreens; ++i)
452                 for(j=0; j<compositor->screens[i].nwindows; ++j)
453                         if(compositor->screens[i].windows[j].window==w)
454                                 return &compositor->screens[i];
455
456         return NULL;
457 }
458
459 void update_monitor_vertices(CompositedScreen *screen, CompositedMonitor *monitor)
460 {
461         unsigned t;
462         unsigned data_size;
463         float *vertex_data;
464         unsigned short *index_data;
465         unsigned x, y;
466         unsigned i;
467         float aspect;
468         float cyl_w_sq;
469         float sin_ksv;
470         float cos_ksv;
471
472         t = monitor->tessellation;
473
474         data_size = (t+1)*(t+1)*4*sizeof(float);
475         vertex_data = (float *)malloc(data_size);
476         aspect = (float)monitor->width/monitor->height;
477         cyl_w_sq = 0.25f-(0.5f-monitor->cylinder_depth)*(0.5f-monitor->cylinder_depth);
478         sin_ksv = monitor->keystone_vertical/sqrt(1.0f+monitor->keystone_vertical*monitor->keystone_vertical);
479         cos_ksv = sqrt(1.0f-sin_ksv*sin_ksv);
480         for(y=0; y<=t; ++y)
481                 for(x=0; x<=t; ++x)
482                 {
483                         float xf, yf, z, rz;
484                         float scale;
485                         float *v;
486
487                         xf = (float)x/t;
488                         yf = (float)y/t;
489
490                         v = vertex_data+(y*(t+1)+x)*4;
491                         v[2] = (monitor->x+xf*monitor->width)/screen->width;
492                         v[3] = (monitor->y+yf*monitor->height)/screen->height;
493
494                         z = sqrt(0.25f-(xf-0.5f)*(xf-0.5f)*4.0f*cyl_w_sq)-0.5f+monitor->cylinder_depth;
495                         if(monitor->keystone_vertical>0)
496                         {
497                                 rz = (1.0f-yf)/aspect*sin_ksv+z*cos_ksv;
498                                 yf = 1.0f-((1.0f-yf)*cos_ksv-z*aspect*sin_ksv);
499                                 z = rz;
500                         }
501                         else if(monitor->keystone_vertical<0)
502                         {
503                                 rz = z*cos_ksv-yf/aspect*sin_ksv;
504                                 yf = yf*cos_ksv+z*aspect*sin_ksv;
505                                 z = rz;
506                         }
507                         scale = monitor->perspective/(monitor->perspective+z);
508                         v[0] = 0.5f+(xf-0.5f)*scale;
509                         v[1] = monitor->vertical_center+(yf-monitor->vertical_center)*scale;
510                 }
511         glBindBuffer(GL_ARRAY_BUFFER, monitor->vertex_buffer);
512         glBufferData(GL_ARRAY_BUFFER, data_size, vertex_data, GL_STATIC_DRAW);
513         glBindBuffer(GL_ARRAY_BUFFER, 0);
514         free(vertex_data);
515
516         monitor->nelements = t*((t+1)*2+1)-1;
517         data_size = monitor->nelements*sizeof(unsigned short);
518         index_data = (unsigned short *)malloc(data_size);
519         i = 0;
520         for(y=0; y<t; ++y)
521         {
522                 if(y>0)
523                         index_data[i++] = 0xFFFF;
524                 for(x=0; x<=t; ++x)
525                 {
526                         index_data[i++] = (y+1)*(t+1)+x;
527                         index_data[i++] = y*(t+1)+x;
528                 }
529         }
530         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, monitor->index_buffer);
531         glBufferData(GL_ELEMENT_ARRAY_BUFFER, data_size, index_data, GL_STATIC_DRAW);
532         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
533         free(index_data);
534 }
535
536 int initialize_monitor(Compositor *compositor, CompositedScreen *screen, XRRScreenResources *xrr_res, unsigned index)
537 {
538         CompositedMonitor *monitor;
539         XRROutputInfo *output;
540         int namelen;
541         XRRCrtcInfo *crtc;
542         unsigned buffers[2];
543         unsigned stride;
544
545         monitor = &screen->monitors[index];
546
547         output = XRRGetOutputInfo(compositor->display, xrr_res, xrr_res->outputs[index]);
548         namelen = strlen(output->name);
549         monitor->name = (char *)malloc(namelen+1);
550         strcpy(monitor->name, output->name);
551         monitor->enabled = !!output->crtc;
552         if(!monitor->enabled)
553         {
554                 XRRFreeOutputInfo(output);
555                 return 1;
556         }
557
558         crtc = XRRGetCrtcInfo(compositor->display, xrr_res, output->crtc);
559         monitor->x = crtc->x;
560         monitor->y = crtc->y;
561         monitor->width = crtc->width;
562         monitor->height = crtc->height;
563         XRRFreeCrtcInfo(crtc);
564         XRRFreeOutputInfo(output);
565
566         monitor->keystone_vertical = 0.0f;
567         monitor->cylinder_depth = 0.0f;
568         monitor->vertical_center = 0.5f;
569         monitor->perspective = 1.0f;
570
571         glGenBuffers(2, buffers);
572         monitor->vertex_buffer = buffers[0];
573         monitor->index_buffer = buffers[1];
574
575         monitor->tessellation = 50;
576         update_monitor_vertices(screen, monitor);
577         stride = 4*sizeof(float);
578
579         glGenVertexArrays(1, &monitor->vertex_array);
580         glBindVertexArray(monitor->vertex_array);
581         glBindBuffer(GL_ARRAY_BUFFER, monitor->vertex_buffer);
582         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, NULL);
583         glEnableVertexAttribArray(0);
584         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void *)(2*sizeof(float)));
585         glEnableVertexAttribArray(1);
586         glBindBuffer(GL_ARRAY_BUFFER, 0);
587         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, monitor->index_buffer);
588         glBindVertexArray(0);
589
590         return 1;
591 }
592
593 CompositedMonitor *find_monitor_by_name(CompositedScreen *screen, char *name)
594 {
595         unsigned i;
596
597         for(i=0; i<screen->nmonitors; ++i)
598                 if(!strcmp(screen->monitors[i].name, name))
599                         return &screen->monitors[i];
600
601         return NULL;
602 }
603
604 void update_geometry_correction(Compositor *compositor, CompositedScreen *screen)
605 {
606         Atom prop_type;
607         int prop_format;
608         unsigned long overflow;
609         unsigned long names_length;
610         char *names;
611         unsigned long values_length;
612         short *values;
613         char *name_ptr;
614         unsigned i;
615
616         XGetWindowProperty(compositor->display, screen->root, compositor->monitors_atom, 0, 64, False, XA_STRING,
617                 &prop_type, &prop_format, &names_length, &overflow, (unsigned char **)&names);
618         if(prop_type!=XA_STRING || prop_format!=8)
619                 return;
620
621         XGetWindowProperty(compositor->display, screen->root, compositor->correction_atom, 0, 64, False, XA_INTEGER,
622                 &prop_type, &prop_format, &values_length, &overflow, (unsigned char **)&values);
623         if(prop_type!=XA_INTEGER || prop_format!=16)
624         {
625                 XFree(names);
626                 return;
627         }
628
629         use_gl(compositor, screen);
630
631         name_ptr = names;
632         for(i=0; i*4<values_length; ++i)
633         {
634                 CompositedMonitor *monitor;
635
636                 if(name_ptr>=names+names_length)
637                         break;
638
639                 monitor = find_monitor_by_name(screen, name_ptr);
640                 if(monitor)
641                 {
642                         monitor->keystone_vertical = values[i*4]/10000.0f;
643                         monitor->cylinder_depth = values[i*4+1]/10000.0f;
644                         monitor->vertical_center = values[i*4+2]/10000.0f;
645                         monitor->perspective = values[i*4+3]/10000.0f;
646
647                         update_monitor_vertices(screen, monitor);
648                 }
649
650                 name_ptr += strlen(name_ptr)+1;
651         }
652
653         XFree(names);
654         XFree(values);
655 }
656
657 int initialize_screen(Compositor *compositor, unsigned number)
658 {
659         CompositedScreen *screen;
660         const char *extensions;
661         Window dummy_root;
662         int x, y;
663         unsigned border;
664         unsigned depth;
665         XRRScreenResources *xrr_res;
666         Window dummy_parent;
667         Window *children;
668         unsigned nchildren;
669         unsigned i;
670
671         screen = &compositor->screens[number];
672         screen->number = number;
673
674         extensions = glXQueryExtensionsString(compositor->display, screen->number);
675         if(!strstr(extensions, "GLX_ARB_create_context"))
676                 return with_error("GLX_ARB_create_context is required");
677         if(!strstr(extensions, "GLX_EXT_texture_from_pixmap"))
678                 return with_error("GLX_EXT_texture_from_pixmap is required");
679
680         screen->root = RootWindow(compositor->display, screen->number);
681         XSelectInput(compositor->display, screen->root, SubstructureNotifyMask|PropertyChangeMask);
682         screen->overlay = XCompositeGetOverlayWindow(compositor->display, screen->root);
683         XGetGeometry(compositor->display, screen->overlay, &dummy_root, &x, &y, &screen->width, &screen->height, &border, &depth);
684         XShapeCombineRectangles(compositor->display, screen->overlay, ShapeInput, 0, 0, NULL, 0, ShapeSet, Unsorted);
685
686         if(!initialize_gl(compositor, screen))
687                 return 0;
688
689         if(!create_gl_resources(compositor, screen))
690                 return 0;
691
692         xrr_res = XRRGetScreenResources(compositor->display, screen->root);
693         screen->nmonitors = xrr_res->noutput;
694         screen->monitors = (CompositedMonitor *)malloc(screen->nmonitors*sizeof(CompositedMonitor));
695         for(i=0; i<screen->nmonitors; ++i)
696                 if(!initialize_monitor(compositor, screen, xrr_res, i))
697                         return 0;
698         XRRFreeScreenResources(xrr_res);
699
700         update_geometry_correction(compositor, screen);
701
702         XQueryTree(compositor->display, screen->root, &dummy_root, &dummy_parent, &children, &nchildren);
703
704         screen->windows = (CompositedWindow *)malloc(nchildren*sizeof(CompositedWindow));
705         screen->nwindows = 0;
706         screen->windows_capacity = nchildren;
707
708         for(i=0; i<nchildren; ++i)
709                 add_window(compositor, screen, children[i]);
710
711         XFree(children);
712
713         screen->dirty = 1;
714
715         return 1;
716 }
717
718 int initialize_compositor(Compositor *compositor)
719 {
720         int event_base;
721         int error_base;
722         int major_ver;
723         int minor_ver;
724         unsigned i;
725
726         compositor->display = XOpenDisplay(NULL);
727         if(!compositor->display)
728                 return with_error("Could not open X display");
729
730         XSetErrorHandler(&x_error_handler);
731
732         if(!XCompositeQueryExtension(compositor->display, &event_base, &error_base))
733                 return with_error("XComposite is required but was not found");
734         else if(!XCompositeQueryVersion(compositor->display, &major_ver, &minor_ver))
735                 return with_error("Cannot determine XComposite version");
736         else if(major_ver==0 && minor_ver<3)
737                 return with_error("XComposite 0.3 or later is required");
738
739         if(!glXQueryExtension(compositor->display, &event_base, &error_base))
740                 return with_error("GLX is required but was not found");
741         else if(!glXQueryVersion(compositor->display, &major_ver, &minor_ver))
742                 return with_error("Cannot determine GLX version");
743         else if(major_ver<1 || (major_ver==1 && minor_ver<4))
744                 return with_error("GLX 1.4 or later is required");
745
746         if(!XDamageQueryExtension(compositor->display, &compositor->damage_event, &error_base))
747                 return with_error("XDamage is required but was not found");
748         else if(!XDamageQueryVersion(compositor->display, &major_ver, &minor_ver))
749                 return with_error("Cannot determine XDamage version");
750         else if(major_ver<1)
751                 return with_error("XDamage 1.0 or later is required");
752
753         if(!XShapeQueryExtension(compositor->display, &event_base, &error_base))
754                 return with_error("XShape is required but was not found");
755         else if(!XShapeQueryVersion(compositor->display, &major_ver, &minor_ver))
756                 return with_error("Cannot determine XShape version");
757         else if(major_ver<1 || (major_ver==1 && minor_ver<1))
758                 return with_error("XShape 1.1 or later is required");
759
760         if(!XRRQueryExtension(compositor->display, &event_base, &error_base))
761                 return with_error("XRandR is required but was not found");
762         else if(!XRRQueryVersion(compositor->display, &major_ver, &minor_ver))
763                 return with_error("Cannot determine XRandR version");
764         else if(major_ver<1 || (major_ver==1 && minor_ver<2))
765                 return with_error("XRandR 1.2 or later is required");
766
767         compositor->glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((unsigned char *)"glXCreateContextAttribsARB");
768         compositor->glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glXGetProcAddress((unsigned char *)"glXBindTexImageEXT");
769         compositor->glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glXGetProcAddress((unsigned char *)"glXReleaseTexImageEXT");
770
771         compositor->correction_atom = XInternAtom(compositor->display, "GEOMETRY_CORRECTION", False);
772         compositor->monitors_atom = XInternAtom(compositor->display, "GEOMETRY_CORRECTION_MONITORS", False);
773
774         compositor->nscreens = ScreenCount(compositor->display);
775         compositor->screens = (CompositedScreen *)malloc(compositor->nscreens*sizeof(CompositedScreen));
776         for(i=0; i<compositor->nscreens; ++i)
777                 if(!initialize_screen(compositor, i))
778                         return 0;
779
780         compositor->dirty = 1;
781
782         return 1;
783 }
784
785 void shutdown_screen(Compositor *compositor, CompositedScreen *screen)
786 {
787         unsigned i;
788
789         use_gl(compositor, screen);
790
791         for(i=0; i<screen->nwindows; ++i)
792         {
793                 glDeleteTextures(1, &screen->windows[i].texture);
794                 if(screen->windows[i].pixmap)
795                 {
796                         glXDestroyPixmap(compositor->display, screen->windows[i].glx_pixmap);
797                         XFreePixmap(compositor->display, screen->windows[i].pixmap);
798                         XDamageDestroy(compositor->display, screen->windows[i].damage);
799                 }
800         }
801
802         for(i=0; i<screen->nmonitors; ++i)
803         {
804                 free(screen->monitors[i].name);
805                 if(screen->monitors[i].enabled)
806                 {
807                         glDeleteBuffers(1, &screen->monitors[i].vertex_buffer);
808                         glDeleteBuffers(1, &screen->monitors[i].index_buffer);
809                         glDeleteVertexArrays(1, &screen->monitors[i].vertex_array);
810                 }
811         }
812
813         glDeleteBuffers(1, &screen->window_vertex_buffer);
814         glDeleteVertexArrays(1, &screen->window_vertex_array);
815         glDeleteFramebuffers(1, &screen->framebuffer);
816         glDeleteTextures(1, &screen->fb_texture);
817         glDeleteProgram(screen->program);
818         glDeleteShader(screen->shaders[0]);
819         glDeleteShader(screen->shaders[1]);
820
821         glXMakeContextCurrent(compositor->display, 0, 0, NULL);
822         glXDestroyContext(compositor->display, screen->glx_context);
823         glXDestroyWindow(compositor->display, screen->glx_window);
824         XDestroyWindow(compositor->display, screen->render_window);
825
826         XCompositeReleaseOverlayWindow(compositor->display, screen->overlay);
827
828         free(screen->windows);
829         free(screen->monitors);
830 }
831
832 void shutdown_compositor(Compositor *compositor)
833 {
834         unsigned i;
835
836         for(i=0; i<compositor->nscreens; ++i)
837                 shutdown_screen(compositor, &compositor->screens[i]);
838         free(compositor->screens);
839
840         XCloseDisplay(compositor->display);
841 }
842
843 void mark_dirty(Compositor *compositor, CompositedScreen *screen)
844 {
845         compositor->dirty = 1;
846         screen->dirty = 1;
847 }
848
849 void process_create_window_event(Compositor *compositor, XCreateWindowEvent *event)
850 {
851         CompositedScreen *screen;
852
853         if((screen = find_screen_by_root(compositor, event->parent)))
854                 add_window(compositor, screen, event->window);
855 }
856
857 void process_destroy_window_event(Compositor *compositor, XDestroyWindowEvent *event)
858 {
859         CompositedScreen *screen;
860         CompositedWindow *window;
861
862         if((screen = find_screen_by_root(compositor, event->event)))
863                 if((window = find_window(screen, event->window)))
864                         remove_window(compositor, screen, window, 1);
865 }
866
867 void process_map_event(Compositor *compositor, XMapEvent *event)
868 {
869         CompositedScreen *screen;
870         CompositedWindow *window;
871
872         screen = find_screen_by_root(compositor, event->event);
873         if(!screen)
874                 return;
875
876         window = find_window(screen, event->window);
877         if(!window)
878                 return;
879
880         window->map_state = IsViewable;
881         create_window_pixmap(compositor, screen, window);
882
883         mark_dirty(compositor, screen);
884 }
885
886 void process_unmap_event(Compositor *compositor, XUnmapEvent *event)
887 {
888         CompositedScreen *screen;
889         CompositedWindow *window;
890
891         screen = find_screen_by_root(compositor, event->event);
892         if(!screen)
893                 return;
894
895         window = find_window(screen, event->window);
896         if(window)
897                 window->map_state = IsUnviewable;
898
899         mark_dirty(compositor, screen);
900 }
901
902 void process_reparent_event(Compositor *compositor, XReparentEvent *event)
903 {
904         CompositedScreen *screen;
905         CompositedWindow *window;
906
907         screen = find_screen_by_root(compositor, event->event);
908         if(!screen)
909                 return;
910
911         if(event->parent==screen->root)
912                 window = add_window(compositor, screen, event->window);
913         else
914         {
915                 window = find_window(screen, event->window);
916                 if(!window)
917                         return;
918
919                 remove_window(compositor, screen, window, 0);
920         }
921
922         if(window && window->map_state==IsViewable)
923                 mark_dirty(compositor, screen);
924 }
925
926 void process_configure_event(Compositor *compositor, XConfigureEvent *event)
927 {
928         CompositedScreen *screen;
929         CompositedWindow *window;
930
931         screen = find_screen_by_root(compositor, event->event);
932         if(!screen)
933                 return;
934
935         window = find_window(screen, event->window);
936         if(!window)
937                 return;
938
939         window->x = event->x;
940         window->y = event->y;
941         if((unsigned)event->width!=window->width || (unsigned)event->height!=window->height || (unsigned)event->border_width!=window->border)
942         {
943                 window->width = event->width;
944                 window->height = event->height;
945                 window->border = event->border_width;
946                 create_window_pixmap(compositor, screen, window);
947         }
948         reorder_window(screen, window, event->above);
949
950         if(window->map_state==IsViewable)
951                 mark_dirty(compositor, screen);
952 }
953
954 void process_property_event(Compositor *compositor, XPropertyEvent *event)
955 {
956         CompositedScreen *screen;
957
958         if(event->atom!=compositor->correction_atom)
959                 return;
960
961         screen = find_screen_by_root(compositor, event->window);
962         if(!screen)
963                 return;
964
965         update_geometry_correction(compositor, screen);
966 }
967
968 void process_damage_event(Compositor *compositor, XDamageNotifyEvent *event)
969 {
970         CompositedScreen *screen;
971         CompositedWindow *window;
972
973         screen = find_screen_by_window(compositor, event->drawable);
974         if(!screen)
975                 return;
976
977         window = find_window(screen, event->drawable);
978         if(window->map_state==IsViewable)
979                 mark_dirty(compositor, screen);
980 }
981
982 int process_event(Compositor *compositor)
983 {
984         XEvent event;
985         if(compositor->dirty)
986         {
987                 if(!XCheckMaskEvent(compositor->display, -1, &event))
988                         return 0;
989         }
990         else
991                 XNextEvent(compositor->display, &event);
992
993         switch(event.type)
994         {
995         case CreateNotify:
996                 process_create_window_event(compositor, &event.xcreatewindow);
997                 break;
998         case DestroyNotify:
999                 process_destroy_window_event(compositor, &event.xdestroywindow);
1000                 break;
1001         case MapNotify:
1002                 process_map_event(compositor, &event.xmap);
1003                 break;
1004         case UnmapNotify:
1005                 process_unmap_event(compositor, &event.xunmap);
1006                 break;
1007         case ReparentNotify:
1008                 process_reparent_event(compositor, &event.xreparent);
1009                 break;
1010         case ConfigureNotify:
1011                 process_configure_event(compositor, &event.xconfigure);
1012                 break;
1013         case PropertyNotify:
1014                 process_property_event(compositor, &event.xproperty);
1015                 break;
1016         default:
1017                 if(event.type==compositor->damage_event+XDamageNotify)
1018                         process_damage_event(compositor, (XDamageNotifyEvent *)&event);
1019                 else
1020                         printf("Event %d\n", event.type);
1021         }
1022
1023         return 1;
1024 }
1025
1026 void refresh_screen(Compositor *compositor, CompositedScreen *screen)
1027 {
1028         unsigned i;
1029
1030         use_gl(compositor, screen);
1031
1032         glBindFramebuffer(GL_DRAW_FRAMEBUFFER, screen->framebuffer);
1033
1034         glClearColor(0.5f, 0.5f, 0.5f, 0.0f);
1035         glClear(GL_COLOR_BUFFER_BIT);
1036
1037         glUseProgram(screen->program);
1038         glBindVertexArray(screen->window_vertex_array);
1039         for(i=0; i<screen->nwindows; ++i)
1040         {
1041                 CompositedWindow *window = &screen->windows[i];
1042                 if(window->map_state!=IsViewable)
1043                         continue;
1044
1045                 glBindTexture(GL_TEXTURE_2D, window->texture);
1046                 compositor->glXBindTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT, NULL);
1047                 glUniform4f(screen->geometry_loc,
1048                         (float)window->x/screen->width, ((float)screen->height-window->y-window->height)/screen->height,
1049                         (float)(window->width+2*window->border)/screen->width, (float)(window->height+2*window->border)/screen->height);
1050                 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
1051                 compositor->glXReleaseTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT);
1052                 XDamageSubtract(compositor->display, window->damage, None, None);
1053         }
1054
1055         glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
1056         glClearColor(0.5f, 0.0f, 0.5f, 0.0f);
1057         glClear(GL_COLOR_BUFFER_BIT);
1058         glBindTexture(GL_TEXTURE_2D, screen->fb_texture);
1059         glEnable(GL_PRIMITIVE_RESTART);
1060         glPrimitiveRestartIndex(0xFFFF);
1061
1062         for(i=0; i<screen->nmonitors; ++i)
1063         {
1064                 CompositedMonitor *monitor = &screen->monitors[i];
1065                 if(!monitor->enabled)
1066                         continue;
1067
1068                 glUniform4f(screen->geometry_loc,
1069                         (float)monitor->x/screen->width, (float)monitor->y/screen->height,
1070                         (float)monitor->width/screen->width, (float)monitor->height/screen->height);
1071
1072                 glBindVertexArray(monitor->vertex_array);
1073                 glDrawElements(GL_TRIANGLE_STRIP, monitor->nelements, GL_UNSIGNED_SHORT, NULL);
1074         }
1075
1076         glBindVertexArray(0);
1077
1078         glXSwapBuffers(compositor->display, screen->glx_window);
1079
1080         screen->dirty = 0;
1081 }
1082
1083 void refresh_all_screens(Compositor *compositor)
1084 {
1085         unsigned i;
1086
1087         for(i=0; i<compositor->nscreens; ++i)
1088         {
1089                 CompositedScreen *screen = &compositor->screens[i];
1090                 if(screen->dirty)
1091                         refresh_screen(compositor, screen);
1092         }
1093
1094         compositor->dirty = 0;
1095 }
1096
1097 void sighandler(int sig)
1098 {
1099         terminate_requested = 1;
1100         (void)sig;
1101 }
1102
1103 int main()
1104 {
1105         Compositor compositor;
1106
1107         signal(SIGINT, &sighandler);
1108         signal(SIGTERM, &sighandler);
1109
1110         if(!initialize_compositor(&compositor))
1111                 return 1;
1112
1113         while(!terminate_requested)
1114         {
1115                 if(!process_event(&compositor))
1116                         refresh_all_screens(&compositor);
1117         }
1118
1119         shutdown_compositor(&compositor);
1120
1121         return 0;
1122 }