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libs/gl.git
2021-12-09 Mikko RasaDon't remove individual mipmap levels from Synchronizer
2021-12-09 Mikko RasaTrack different kinds of bindings separately
2021-12-09 Mikko RasaPopulate used bindings in ReflectData
2021-12-09 Mikko RasaDon't try to bind descriptor sets if there aren't any
2021-12-09 Mikko RasaRefresh vertex setup in VulkanPipelineState::update
2021-12-09 Mikko RasaInitialize members of VulkanVertexSetup
2021-12-05 Mikko RasaUse an RGBA environment map in desertpillars
2021-12-04 Mikko RasaStore the number of mipmap levels in the Texture base...
2021-12-04 Mikko RasaUse default member initializers in Texture
2021-12-04 Mikko RasaAvoid collisions with members of nameless interface...
2021-12-01 Mikko RasaUse RGBA as the default format for effect render targets
2021-12-01 Mikko RasaConvert RGB pixel data to RGBA when staging
2021-12-01 Mikko RasaUse the correct aspect mask for uploading texture data
2021-12-01 Mikko RasaSubmit commands for isolated offscreen rendering
2021-12-01 Mikko RasaClear the begin semaphore if Renderer::begin() is calle...
2021-12-01 Mikko RasaRemove the exception from Texture2DMultisample constructor
2021-12-01 Mikko RasaImplement mipmap generation for the Vulkan backend
2021-12-01 Mikko RasaSupport transfers with no staged data
2021-12-01 Mikko RasaTrack the order of transfers involving the same objects
2021-11-30 Mikko RasaUse another callback for pre-transfer synchronization
2021-11-30 Mikko RasaTweaks and fixes to OpNames in SPIR-V
2021-11-30 Mikko RasaRefactor Synchronizer to deal with individual mipmap...
2021-11-30 Mikko RasaDon't create no-op barriers
2021-11-28 Mikko RasaApply implicit conversions to function arguments
2021-11-28 Mikko RasaAutomatically determine array sizes in GLSL if possible
2021-11-27 Mikko RasaVulkan doesn't support uniform locations
2021-11-27 Mikko RasaUnify handling of variables and interface blocks in...
2021-11-27 Mikko RasaFixes for handling extended alignment in GLSL
2021-11-27 Mikko RasaUse correct variable to access values
2021-11-27 Mikko RasaConsider arrays to have matching size if both are unsized
2021-11-27 Mikko RasaRefactor adding types in SL::Parser
2021-11-24 Mikko RasaFix a GLSL testcase
2021-11-24 Mikko RasaAdd missing includes
2021-11-22 Mikko RasaReuse previously allocated command buffers
2021-11-22 Mikko RasaSet push constants only for enabled shader stages
2021-11-22 Mikko RasaImplement textures and samplers for Vulkan
2021-11-21 Mikko RasaMove PipelineState refresh to just before draw call
2021-11-21 Mikko RasaAlways apply push constants
2021-11-21 Mikko RasaTrack the in-use state of resource bindings in Pipeline...
2021-11-21 Mikko RasaUpdate all descriptor sets when the used shader changes
2021-11-21 Mikko RasaSet color write mask if no blending is used
2021-11-21 Mikko RasaAdd a subpass dependency to ensure the rendering result...
2021-11-21 Mikko RasaOnly do layout transitions in render pass for swapchain...
2021-11-21 Mikko RasaMake framebuffer attachment accessors public
2021-11-21 Mikko RasaAdd a synchronization helper class to the Vulkan backend
2021-11-20 Mikko RasaUse PRESENT_SRC as the initial layout for swapchain...
2021-11-20 Mikko RasaConvert some constructors to default member initializers
2021-11-20 Mikko RasaUse RGBA format render target for Bloom
2021-11-20 Mikko RasaDon't generate warnings about internal types with dupli...
2021-11-20 Mikko RasaUse extended alignment in SPIR-V struct layout when...
2021-11-20 Mikko RasaDo discard-clears in individual postprocessors, not...
2021-11-19 Mikko RasaCache framebuffer and viewport in VulkanCommands
2021-11-19 Mikko RasaCheck if render target is swapchain and set to_present...
2021-11-19 Mikko RasaTreat clear() with null parameter as invalidate
2021-11-19 Mikko RasaCreate specialized copies of SPIR-V modules
2021-11-18 Mikko RasaInitial implementation of Vulkan backend
2021-11-18 Mikko RasaAdd checks for invalid state in OpenGLCommands
2021-11-18 Mikko RasaRefactor low-level state management
2021-11-18 Mikko RasaColorize the debug output of the GLSL compiler
2021-11-18 Mikko RasaStore primitive type in PipelineState
2021-11-17 Mikko RasaCreate default context options in the device backend
2021-11-17 Mikko RasaUse emplace_back when a new object is being constructed
2021-11-17 Mikko RasaDon't try to apply push constants as uniforms in OpenGL
2021-11-17 Mikko RasaAdjust access to main class members from backend classes
2021-11-17 Mikko RasaRename some stencil test constants
2021-11-17 Mikko RasaDon't assume vertex arrays start from the beginning...
2021-11-17 Mikko RasaHide the use of the tangent variable in common.glsl...
2021-11-17 Mikko RasaAdjust attribute order in mesh exporter and add padding...
2021-11-17 Mikko RasaAdd support for padding in vertex formats
2021-11-17 Mikko RasaOnly use location-based offsets for the default uniform...
2021-11-17 Mikko RasaUse OriginUpperLeft execution mode on Vulkan as require...
2021-11-17 Mikko RasaComment fixes
2021-11-17 Mikko RasaAvoid emitting duplicate specialization constants in...
2021-11-17 Mikko RasaCollect uniforms which have a binding, even if they...
2021-11-17 Mikko RasaReflect the control flow graph from SPIR-V and check...
2021-11-17 Mikko RasaFix handling of constants in Spir-V reflection
2021-11-17 Mikko RasaFix reflection of image types from Spir-V modules
2021-11-17 Mikko RasaAdd a backend for SpirVModule and make it non-copyable
2021-11-17 Mikko RasaPack descriptor set and binding in a single variable
2021-11-17 Mikko RasaRemove empty default block before adding uniforms to...
2021-11-17 Mikko RasaAdd validation for mapping buffers
2021-11-17 Mikko RasaAdd a usage parameter to Buffer
2021-11-17 Mikko RasaUpdate usage of hash functions
2021-11-14 Mikko RasaEnable clearing in the viewer's default sequence
2021-11-14 Mikko RasaMake WindowView override the parameterless render function
2021-11-14 Mikko RasaExpose the maximum number of attributes and attachments
2021-11-14 Mikko RasaMake FrameAttachment capable of distinguishing RGB...
2021-11-14 Mikko RasaBuild sequence without target format if there's no...
2021-11-14 Mikko RasaReplace ProgramData copy constructor with a more explic...
2021-11-14 Mikko RasaAdd correct copy and move semantics to most classes
2021-11-13 Mikko RasaAdd a safeguard into ResourceManager::add_resource
2021-11-13 Mikko RasaAdd missing destructor to OpenGLSampler
2021-11-13 Mikko RasaResolve variables after eliminating constant conditions
2021-11-13 Mikko RasaFix a name conflict in certain inlining scenarios
2021-11-12 Mikko RasaMove the bloom shader's delta uniform into a block
2021-11-12 Mikko RasaMove a few bits of Renderer into a backend class
2021-11-12 Mikko RasaRemove the transform function from Renderer
2021-11-12 Mikko RasaRequire explicit begin() and end() calls in Renderer
2021-11-12 Mikko RasaReorder members of Renderer and PipelineState
2021-11-12 Mikko RasaRemove deprecated functions from Renderer
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