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Unify handling of variables and interface blocks in the GLSL compiler
[libs/gl.git] / source / glsl / features.h
2021-11-08 Mikko RasaMake the SL::Features factory functions more flexible
2021-10-11 Mikko RasaChange default binding ranges to match lowest OpenGL...
2021-10-11 Mikko RasaAdjust GLSL features factory function names
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-09-30 Mikko RasaMake backend idenfication more generic
2021-09-30 Mikko RasaStore GLSL features in DeviceInfo
2021-04-03 Mikko RasaBetter way to request features for different GLSL versions
2021-04-03 Mikko RasaAssign bindings to all uniform blocks and sampler uniforms
2021-04-03 Mikko RasaStore constant id limit as range, not max value
2021-04-03 Mikko RasaImprove compatibility checks of location qualifiers...
2021-04-01 Mikko RasaMake constant id range configurable and avoid duplicates
2021-02-21 Mikko RasaAdd a standalone GLSL compiler frontend
2021-02-21 Mikko RasaReduce coupling between the GLSL compiler and the graph...