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2018-04-10 | Mikko Rasa | Use a #pragma as shader stage delimiter | blob | commitdiff | raw |
2017-01-06 | Mikko Rasa | Fix some errors in the ambient occlusion shader | blob | commitdiff | raw | diff to current |
2016-12-10 | Mikko Rasa | Improve the ambient occlusion postprocessor | blob | commitdiff | raw | diff to current |
2016-11-19 | Mikko Rasa | Move postprocessor shaders to the builtin shaderlib | blob | commitdiff | raw | diff to current |