void Font::set_kerning(unsigned l, unsigned r, float d)
{
- kerning[KerningKey(l, r)] = d;
+ kerning[CodePair(l, r)] = d;
}
float Font::get_string_width(const string &str, StringCodec::Decoder &dec) const
MatrixStack::Push push_mtx(bld.matrix());
unsigned prev = 0;
- for(string::const_iterator i=str.begin(); i!=str.end();)
+ unsigned next = 0;
+ for(string::const_iterator i=str.begin(); (next || i!=str.end());)
{
- unsigned c = dec.decode_char(str, i);
+ unsigned c = (next ? next : dec.decode_char(str, i));
+ next = (i!=str.end() ? dec.decode_char(str, i) : 0);
+
+ if(unsigned lig = get_ligature(c, next))
+ {
+ c = lig;
+ next = 0;
+ }
+
GlyphMap::const_iterator j = glyphs.find(c);
if(j==glyphs.end())
continue;
if(next)
{
- KerningMap::const_iterator j = kerning.find(KerningKey(code, next));
+ KerningMap::const_iterator j = kerning.find(CodePair(code, next));
if(j!=kerning.end())
advance += j->second;
}
return advance;
}
+unsigned Font::get_ligature(unsigned code, unsigned next) const
+{
+ LigatureMap::const_iterator i = ligatures.find(CodePair(code, next));
+ return (i!=ligatures.end() ? i->second : 0);
+}
+
Font::Loader::Loader(Font &f):
DataFile::CollectionObjectLoader<Font>(f, 0)
add("texture", &Loader::texture_ref);
add("glyph", &Loader::glyph);
add("kerning", &Loader::kerning);
+ add("ligature", &Loader::ligature);
add("x_height", &Font::x_height);
}
void Font::Loader::kerning(unsigned l, unsigned r, float d)
{
- obj.kerning[KerningKey(l, r)] = d;
+ obj.kerning[CodePair(l, r)] = d;
+}
+
+void Font::Loader::ligature(unsigned l, unsigned r, unsigned g)
+{
+ obj.ligatures[CodePair(l, r)] = g;
}
void Font::Loader::texture()
void init();
void glyph(unsigned);
void kerning(unsigned, unsigned, float);
+ void ligature(unsigned, unsigned, unsigned);
void texture();
void texture_ref(const std::string &);
};
private:
typedef std::map<unsigned, Glyph> GlyphMap;
- typedef std::pair<unsigned, unsigned> KerningKey;
- typedef std::map<KerningKey, float> KerningMap;
+ typedef std::pair<unsigned, unsigned> CodePair;
+ typedef std::map<CodePair, float> KerningMap;
+ typedef std::map<CodePair, unsigned> LigatureMap;
RefPtr<const Texture2D> texture;
float native_size;
float x_height;
GlyphMap glyphs;
KerningMap kerning;
+ LigatureMap ligatures;
public:
Font();
private:
void create_glyph_quad(const Glyph &, PrimitiveBuilder &) const;
float get_glyph_advance(unsigned, unsigned = 0) const;
+ unsigned get_ligature(unsigned, unsigned) const;
};
} // namespace GL