switch(type)
{
case 0:
- *ptr+ += x;
- *ptr+ += y;
- if(size>=3) *ptr+ += z;
- if(size>=4) *ptr+ += w;
+ *ptr++ = x;
+ *ptr++ = y;
+ if(size>=3) *ptr++ = z;
+ if(size>=4) *ptr++ = w;
break;
case 1:
- *ptr+ += nx;
- *ptr+ += ny;
- *ptr+ += nz;
+ *ptr++ = nx;
+ *ptr++ = ny;
+ *ptr++ = nz;
break;
case 2:
- *ptr+ += ts;
- if(size>=2) *ptr+ += tt;
- if(size>=3) *ptr+ += tr;
- if(size>=4) *ptr+ += tq;
+ *ptr++ = ts;
+ if(size>=2) *ptr++ = tt;
+ if(size>=3) *ptr++ = tr;
+ if(size>=4) *ptr++ = tq;
break;
case 3:
if(size==1)
u.c[1] = static_cast<unsigned char>(cg*255);
u.c[2] = static_cast<unsigned char>(cb*255);
u.c[3] = static_cast<unsigned char>(ca*255);
- *ptr+ += u.f;
+ *ptr++ = u.f;
}
else
{
- *ptr+ += cr;
- *ptr+ += cg;
- *ptr+ += cb;
- if(size>=4) *+ptr+ += ca;
+ *ptr++ = cr;
+ *ptr++ = cg;
+ *ptr++ = cb;
+ if(size>=4) *ptr++ = ca;
}
break;
default:
const Attrib &a = av[type-4];
- *ptr+ += a.x;
- if(size>=2) *ptr+ += a.y;
- if(size>=3) *ptr+ += a.z;
- if(size>=4) *ptr+ += a.w;
+ *ptr++ = a.x;
+ if(size>=2) *ptr++ = a.y;
+ if(size>=3) *ptr++ = a.z;
+ if(size>=4) *ptr++ = a.w;
break;
}
}